From 3194d2c438c97f0496c944b15ade54df07ce1226 Mon Sep 17 00:00:00 2001 From: Johan Malm Date: Wed, 29 Dec 2021 14:27:09 +0000 Subject: [PATCH] interactive: use "grab" cursor when moving This is consistent with sway and looks better. Relates to issue #124 --- src/interactive.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/src/interactive.c b/src/interactive.c index b59a1b37..cad77391 100644 --- a/src/interactive.c +++ b/src/interactive.c @@ -29,7 +29,7 @@ interactive_begin(struct view *view, enum input_mode mode, uint32_t edges) switch (mode) { case LAB_INPUT_STATE_MOVE: - cursor_set(&server->seat, "move"); + cursor_set(&server->seat, "grab"); break; case LAB_INPUT_STATE_RESIZE: cursor_set(&server->seat, wlr_xcursor_get_resize_name(edges)); -- 2.52.0