tokyo4j [Thu, 7 Mar 2024 15:53:39 +0000 (00:53 +0900)]
view: validate move/resize request from clients
Move/resize requests from xwayland views and xdg toplevels should be
ignored when the view is not pressed.
This is relevant for touchpad taps with <tapAndDrag> disabled.
When the user taps the client surface (e.g. chromium and mpv) with the
setting above, libinput sends button press & release signals so quickly
that the compositor receives move/resize request from the client AFTER
the button release signal is processed, so `interactive_finish()` is
never called.
Consolatis [Wed, 6 Mar 2024 23:22:51 +0000 (00:22 +0100)]
src/output.c: refactor virtual output related functions
This commit moves the virtual output related functions
into their own file at `src/output-virtual.c` with its
own include file to reduce `include/labwc.h` bit by bit.
Additionally, it removes the need to keep the
`server->headless.pending_output_name` char array around
by temporarily disconnecting the handler when creating a
new virtual output. This allows to set the output name
right in the `output_virtual_add()` call rather than to
store the pending name until the new output event handler
has been called.
It also makes adding a virtual fallback output easier in
a follow-up PR.
John Lindgren [Wed, 14 Feb 2024 08:11:32 +0000 (03:11 -0500)]
seat: don't deactivate view for any non-view surface
Now we now longer gray-out the active window when opening a focusable
popup menu (e.g. the applications menu from an XWayland panel). This
matches Openbox behavior.
John Lindgren [Wed, 14 Feb 2024 03:32:14 +0000 (22:32 -0500)]
xwayland: remove "try to focus on parent surface" logic
This was apparently to fix an Intellij focus issue, but I don't see any
issues with Intellij currently, and the logic is wrong when the parent
XWayland surface doesn't want focus (e.g. an XWayland panel with a
focusable applications menu).
Consolatis [Tue, 27 Feb 2024 22:25:45 +0000 (23:25 +0100)]
src/output.c: restore flicker free resize when running nested
PR #1301 did partly revert the first variant because
`lab_wlr_scene_output_commit()` (which uses the `output->pending`
state in contrast to `wlr_scene_output_commit()`) was deemd to
cause 'frozen' frames during video playback (#1273).
We are now back at using `lab_wlr_scene_output_commit()` for
unrelated reasons and the cause of the original issue #1273 was
likely that `wlr_scene_output_send_frame_done()` was only sent
on a successful commit. This was changed to always be sent.
So lets restore the flicker free nested resize as well.
Johan Malm [Sat, 2 Mar 2024 15:42:05 +0000 (15:42 +0000)]
view: add MoveToOutput `wrap` attribute
Support `wrap` in view_get_adjacent_output(). This means that when seeking
an adjacent output in a particular direction from an output that is
already furthest in that direction within the layout, rather than
returning NULL, wrap around from the leftmost to the rightmost, or topmost
to the bottommost and vice versa.
Jens Peters [Sat, 24 Feb 2024 18:12:56 +0000 (19:12 +0100)]
seat: fix configure condition for click method
Exclude none (zero) from the bitmask test , otherwise
the bitmask test is always true when click method is
configured to 'none' and as a result the configuration
will be skipped.
Consolatis [Thu, 22 Feb 2024 20:22:28 +0000 (21:22 +0100)]
src/output.c: notify clients about config errors
Preliminary fix for #1525.
Based on the protocol we should also revert all
previously correctly committed outputs. #1528
is doing just that but may cause regressions so
we need a short term solution and then deal with
potential issues in #1528 after the release.
Consolatis [Wed, 31 Jan 2024 21:09:15 +0000 (22:09 +0100)]
src/ssd: allow invisible resize area across outputs
This uses the new `view->outputs` bitset to calculate the intersection
with *all* outputs the view is currently visible on.
This ensures that the invisible resize handle works across outputs
while still making sure that it won't leak into neighboring ones just
because it is positioned closely to an output edge (either manually,
maximized or snapped via SnapToEdge or SnapToRegion).
Rick Calixte [Mon, 22 Jan 2024 19:44:58 +0000 (14:44 -0500)]
meson.build: install badges for labwc and migrate to data/
A .desktop file was previously added for the labwc session, this adds a
badge for it where it is supported. The .desktop files and the badges
are also moved to `data/`.
view: better honor usable areas when changing outputs...
...in view_move_to_edge. If a view is fully within the usable area of
its original output, it should be fully within the usable area (if
possible) on its new output.
interactive: reset tiled state when dragging out of snapped position
This ensures that client-side decorations (and maybe other client
behaviors) behave intuitively during interative moves, but means that
drag to snapped position -> drag to maximize -> un-maximize
will put the window back to its natural geometry (saved before the first
snap) rather than back to the snapped position. This is a change in
behavior, but a) simplifies the logic a bit, because the tiled state is
always in sync with the window geometry and b) in some sense is "more
correct", because the window has been "visually" un-tiled the minute the
window starts dragging.
Note that maximizing using an action (including the button) a window
that has been snapped and then un-maximizing the window will put the
window back to the snapped position, as it always has.