}
static struct wlr_output *
-view_available_wlr_output(struct view *view)
+view_closest_wlr_output(struct view *view)
{
- int corners[4] = {view->x, view->x + view->w, view->y,
- view->y + view->h};
- int i, j = 2;
- struct wlr_output *output;
- for (i = 0; i < 4; i++) {
- output = wlr_output_layout_output_at(view->server->output_layout,
- corners[i % 2], corners[j] );
-
- if (output) {
- return output;
- } else if (i % 2) {
- j++;
- }
- }
- return NULL;
+ double closest_x, closest_y;
+ struct wlr_output *wlr_output = NULL;
+ wlr_output_layout_closest_point(view->server->output_layout, wlr_output,
+ view->x + view->w / 2, view->y + view->h / 2, &closest_x,
+ &closest_y);
+ wlr_output = wlr_output_layout_output_at(view->server->output_layout,
+ closest_x, closest_y);
+ return wlr_output;
}
/* view_wlr_output - return the output that a view is mostly on */
{
struct wlr_output *wlr_output = view_wlr_output(view);
if (!wlr_output) {
- wlr_output = view_available_wlr_output(view);
+ wlr_output = view_closest_wlr_output(view);
}
return output_from_wlr_output(view->server, wlr_output);
}