#define LABWC_GRAPHIC_HELPERS_H
#include <cairo.h>
-#include <wayland-server-core.h>
-struct wlr_scene_tree;
-struct wlr_scene_rect;
struct wlr_fbox;
-struct multi_rect {
- struct wlr_scene_tree *tree;
- int line_width; /* read-only */
-
- /* Private */
- struct wlr_scene_rect *top[3];
- struct wlr_scene_rect *bottom[3];
- struct wlr_scene_rect *left[3];
- struct wlr_scene_rect *right[3];
- struct wl_listener destroy;
-};
-
-/**
- * Create a new multi_rect.
- * A multi_rect consists of 3 nested rectangular outlines.
- * Each of the rectangular outlines is using the same @line_width
- * but its own color based on the @colors argument.
- *
- * The multi-rect can be positioned by positioning multi_rect->tree->node.
- *
- * It can be destroyed by destroying its tree node (or one of its
- * parent nodes). Once the tree node has been destroyed the struct
- * will be free'd automatically.
- */
-struct multi_rect *multi_rect_create(struct wlr_scene_tree *parent,
- float *colors[3], int line_width);
-
-void multi_rect_set_size(struct multi_rect *rect, int width, int height);
-
/**
* Sets the cairo color.
* Splits a float[4] single color array into its own arguments
--- /dev/null
+/* SPDX-License-Identifier: GPL-2.0-only */
+#ifndef LABWC_LAB_SCENE_RECT_H
+#define LABWC_LAB_SCENE_RECT_H
+#include <wayland-server-core.h>
+
+struct wlr_scene_tree;
+
+struct lab_scene_rect_options {
+ float **border_colors;
+ int nr_borders;
+ int border_width;
+ float *bg_color; /* can be NULL */
+ int width;
+ int height;
+};
+
+struct lab_scene_rect {
+ struct wlr_scene_tree *tree;
+ int border_width;
+ int nr_borders;
+ struct border_scene *borders;
+ struct wlr_scene_rect *fill;
+
+ struct wl_listener node_destroy;
+};
+
+/**
+ * Create a new rectangle with borders.
+ *
+ * The rectangle can be positioned by positioning border_rect->tree->node.
+ *
+ * It can be destroyed by destroying its tree node (or one of its parent nodes).
+ * Once the tree node has been destroyed the struct will be free'd automatically.
+ */
+struct lab_scene_rect *lab_scene_rect_create(struct wlr_scene_tree *parent,
+ struct lab_scene_rect_options *opts);
+
+void lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height);
+
+#endif /* LABWC_LAB_SCENE_RECT_H */
struct wlr_scene_node *preview_node;
struct wlr_scene_tree *preview_parent;
struct wlr_scene_node *preview_anchor;
- struct multi_rect *preview_outline;
+ struct lab_scene_rect *preview_outline;
} osd_state;
struct theme *theme;
#include "regions.h"
#include "view.h"
+/* TODO: replace this with single lab_scene_rect */
struct overlay_rect {
struct wlr_scene_tree *tree;
struct wlr_scene_rect *bg_rect;
bool border_enabled;
- struct multi_rect *border_rect;
+ struct lab_scene_rect *border_rect;
};
struct overlay {
} resize_indicator;
struct resize_outlines {
struct wlr_box view_geo;
- struct multi_rect *rect;
+ struct lab_scene_rect *rect;
} resize_outlines;
struct mappable mappable;
// SPDX-License-Identifier: GPL-2.0-only
-#include <assert.h>
#include <cairo.h>
-#include <stdlib.h>
-#include <string.h>
#include <wlr/types/wlr_scene.h>
-#include <wlr/util/box.h>
-#include "buffer.h"
#include "common/graphic-helpers.h"
-#include "common/macros.h"
-#include "common/mem.h"
-
-static void
-multi_rect_destroy_notify(struct wl_listener *listener, void *data)
-{
- struct multi_rect *rect = wl_container_of(listener, rect, destroy);
- wl_list_remove(&rect->destroy.link);
- free(rect);
-}
-
-struct multi_rect *
-multi_rect_create(struct wlr_scene_tree *parent, float *colors[3], int line_width)
-{
- struct multi_rect *rect = znew(*rect);
- rect->line_width = line_width;
- rect->tree = wlr_scene_tree_create(parent);
- rect->destroy.notify = multi_rect_destroy_notify;
- wl_signal_add(&rect->tree->node.events.destroy, &rect->destroy);
- for (size_t i = 0; i < 3; i++) {
- rect->top[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
- rect->right[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
- rect->bottom[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
- rect->left[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
- wlr_scene_node_set_position(&rect->top[i]->node,
- i * line_width, i * line_width);
- wlr_scene_node_set_position(&rect->left[i]->node,
- i * line_width, (i + 1) * line_width);
- }
- return rect;
-}
-
-void
-multi_rect_set_size(struct multi_rect *rect, int width, int height)
-{
- assert(rect);
- int line_width = rect->line_width;
-
- /*
- * The outmost outline is drawn like below:
- *
- * |--width--|
- *
- * +---------+ ---
- * +-+-----+-+ |
- * | | | | height
- * | | | | |
- * +-+-----+-+ |
- * +---------+ ---
- */
- for (int i = 0; i < 3; i++) {
- /* Reposition, top and left don't ever change */
- wlr_scene_node_set_position(&rect->right[i]->node,
- width - (i + 1) * line_width, (i + 1) * line_width);
- wlr_scene_node_set_position(&rect->bottom[i]->node,
- i * line_width, height - (i + 1) * line_width);
-
- /* Update sizes */
- wlr_scene_rect_set_size(rect->top[i],
- MAX(width - i * line_width * 2, 0),
- line_width);
- wlr_scene_rect_set_size(rect->bottom[i],
- MAX(width - i * line_width * 2, 0),
- line_width);
- wlr_scene_rect_set_size(rect->left[i],
- line_width,
- MAX(height - (i + 1) * line_width * 2, 0));
- wlr_scene_rect_set_size(rect->right[i],
- line_width,
- MAX(height - (i + 1) * line_width * 2, 0));
- }
-}
/* Draws a border with a specified line width */
void
--- /dev/null
+// SPDX-License-Identifier: GPL-2.0-only
+#include <assert.h>
+#include <wlr/types/wlr_scene.h>
+#include "common/lab-scene-rect.h"
+#include "common/mem.h"
+
+struct border_scene {
+ struct wlr_scene_tree *tree;
+ struct wlr_scene_rect *top, *bottom, *left, *right;
+};
+
+static void
+handle_node_destroy(struct wl_listener *listener, void *data)
+{
+ struct lab_scene_rect *rect = wl_container_of(listener, rect, node_destroy);
+ wl_list_remove(&rect->node_destroy.link);
+ free(rect->borders);
+ free(rect);
+}
+
+struct lab_scene_rect *
+lab_scene_rect_create(struct wlr_scene_tree *parent,
+ struct lab_scene_rect_options *opts)
+{
+ struct lab_scene_rect *rect = znew(*rect);
+ rect->border_width = opts->border_width;
+ rect->nr_borders = opts->nr_borders;
+ rect->borders = znew_n(rect->borders[0], opts->nr_borders);
+ rect->tree = wlr_scene_tree_create(parent);
+
+ if (opts->bg_color) {
+ rect->fill = wlr_scene_rect_create(rect->tree, 0, 0, opts->bg_color);
+ }
+
+ for (int i = 0; i < rect->nr_borders; i++) {
+ struct border_scene *border = &rect->borders[i];
+ float *color = opts->border_colors[i];
+ border->tree = wlr_scene_tree_create(rect->tree);
+ border->top = wlr_scene_rect_create(border->tree, 0, 0, color);
+ border->right = wlr_scene_rect_create(border->tree, 0, 0, color);
+ border->bottom = wlr_scene_rect_create(border->tree, 0, 0, color);
+ border->left = wlr_scene_rect_create(border->tree, 0, 0, color);
+ }
+
+ rect->node_destroy.notify = handle_node_destroy;
+ wl_signal_add(&rect->tree->node.events.destroy, &rect->node_destroy);
+
+ lab_scene_rect_set_size(rect, opts->width, opts->height);
+
+ return rect;
+}
+
+static void
+resize_border(struct border_scene *border, int border_width, int width, int height)
+{
+ /*
+ * The border is drawn like below:
+ *
+ * <--width-->
+ * +---------+ ^
+ * +-+-----+-+ |
+ * | | | | height
+ * | | | | |
+ * +-+-----+-+ |
+ * +---------+ v
+ */
+
+ if ((width < border_width * 2) || (height < border_width * 2)) {
+ wlr_scene_node_set_enabled(&border->tree->node, false);
+ return;
+ }
+ wlr_scene_node_set_enabled(&border->tree->node, true);
+
+ wlr_scene_node_set_position(&border->top->node, 0, 0);
+ wlr_scene_node_set_position(&border->bottom->node, 0, height - border_width);
+ wlr_scene_node_set_position(&border->left->node, 0, border_width);
+ wlr_scene_node_set_position(&border->right->node, width - border_width, border_width);
+
+ wlr_scene_rect_set_size(border->top, width, border_width);
+ wlr_scene_rect_set_size(border->bottom, width, border_width);
+ wlr_scene_rect_set_size(border->left, border_width, height - border_width * 2);
+ wlr_scene_rect_set_size(border->right, border_width, height - border_width * 2);
+}
+
+void
+lab_scene_rect_set_size(struct lab_scene_rect *rect, int width, int height)
+{
+ assert(rect);
+ int border_width = rect->border_width;
+
+ for (int i = 0; i < rect->nr_borders; i++) {
+ struct border_scene *border = &rect->borders[i];
+ resize_border(border, border_width,
+ width - 2 * border_width * i,
+ height - 2 * border_width * i);
+ wlr_scene_node_set_position(&border->tree->node,
+ i * border_width, i * border_width);
+ }
+
+ if (rect->fill) {
+ wlr_scene_rect_set_size(rect->fill, width, height);
+ }
+}
'font.c',
'grab-file.c',
'graphic-helpers.c',
+ 'lab-scene-rect.c',
'match.c',
'mem.c',
'nodename.c',
// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_layer_shell_v1.h>
#include <wlr/types/wlr_scene.h>
-#include "common/graphic-helpers.h"
+#include "common/lab-scene-rect.h"
#include "common/scene-helpers.h"
#include "common/string-helpers.h"
#include "debug.h"
}
printf("%.*s %*c %4d %4d [%p]\n", max_width - 1, type, padding, ' ', x, y, node);
- struct multi_rect *osd_preview_outline =
+ struct lab_scene_rect *osd_preview_outline =
server->osd_state.preview_outline;
- struct multi_rect *region_snapping_overlay_outline =
+ struct lab_scene_rect *region_snapping_overlay_outline =
server->seat.overlay.region_rect.border_rect;
- struct multi_rect *edge_snapping_overlay_outline =
+ struct lab_scene_rect *edge_snapping_overlay_outline =
server->seat.overlay.edge_rect.border_rect;
if ((IGNORE_MENU && node == &server->menu_tree->node)
|| (IGNORE_SSD && last_view
#include "common/array.h"
#include "common/buf.h"
#include "common/font.h"
+#include "common/lab-scene-rect.h"
#include "common/macros.h"
#include "common/scaled-font-buffer.h"
#include "common/scaled-icon-buffer.h"
{
/* Create / Update preview outline tree */
struct server *server = view->server;
- struct multi_rect *rect = view->server->osd_state.preview_outline;
+ struct theme *theme = server->theme;
+ struct lab_scene_rect *rect = view->server->osd_state.preview_outline;
if (!rect) {
- int line_width = server->theme->osd_window_switcher_preview_border_width;
- float *colors[] = {
- server->theme->osd_window_switcher_preview_border_color[0],
- server->theme->osd_window_switcher_preview_border_color[1],
- server->theme->osd_window_switcher_preview_border_color[2],
+ struct lab_scene_rect_options opts = {
+ .border_colors = (float *[3]) {
+ theme->osd_window_switcher_preview_border_color[0],
+ theme->osd_window_switcher_preview_border_color[1],
+ theme->osd_window_switcher_preview_border_color[2],
+ },
+ .nr_borders = 3,
+ .border_width = theme->osd_window_switcher_preview_border_width,
};
- rect = multi_rect_create(&server->scene->tree, colors, line_width);
+ rect = lab_scene_rect_create(&server->scene->tree, &opts);
wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
server->osd_state.preview_outline = rect;
}
struct wlr_box geo = ssd_max_extents(view);
- multi_rect_set_size(rect, geo.width, geo.height);
+ lab_scene_rect_set_size(rect, geo.width, geo.height);
wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
}
// SPDX-License-Identifier: GPL-2.0-only
#include <assert.h>
+#include "common/lab-scene-rect.h"
#include "labwc.h"
#include "overlay.h"
#include "view.h"
if (rect->border_enabled) {
/* Create outlines */
- float *colors[3] = {
- theme->border_color[0],
- theme->border_color[1],
- theme->border_color[2],
+ struct lab_scene_rect_options opts = {
+ .border_colors = (float *[3]) {
+ theme->border_color[0],
+ theme->border_color[1],
+ theme->border_color[2],
+ },
+ .nr_borders = 3,
+ .border_width = theme->border_width,
};
- rect->border_rect = multi_rect_create(
- rect->tree, colors, theme->border_width);
+ rect->border_rect = lab_scene_rect_create(rect->tree, &opts);
}
wlr_scene_node_set_enabled(&rect->tree->node, false);
wlr_scene_rect_set_size(rect->bg_rect, box->width, box->height);
}
if (rect->border_enabled) {
- multi_rect_set_size(rect->border_rect, box->width, box->height);
+ lab_scene_rect_set_size(rect->border_rect, box->width, box->height);
}
struct wlr_scene_node *node = &rect->tree->node;
// SPDX-License-Identifier: GPL-2.0-only
#include <wlr/types/wlr_scene.h>
-#include "common/graphic-helpers.h"
+#include "common/lab-scene-rect.h"
#include "ssd.h"
#include "resize-outlines.h"
#include "labwc.h"
struct resize_outlines *outlines = &view->resize_outlines;
if (!outlines->rect) {
- float *colors[3] = {
- view->server->theme->osd_bg_color,
- view->server->theme->osd_label_text_color,
- view->server->theme->osd_bg_color,
+ struct lab_scene_rect_options opts = {
+ .border_colors = (float *[3]) {
+ view->server->theme->osd_bg_color,
+ view->server->theme->osd_label_text_color,
+ view->server->theme->osd_bg_color,
+ },
+ .nr_borders = 3,
+ .border_width = 1,
};
- int width = 1;
- outlines->rect = multi_rect_create(
- view->scene_tree, colors, width);
+ outlines->rect = lab_scene_rect_create(view->scene_tree, &opts);
}
struct border margin = ssd_get_margin(view->ssd);
.width = new_geo.width + margin.left + margin.right,
.height = new_geo.height + margin.top + margin.bottom,
};
- multi_rect_set_size(outlines->rect, box.width, box.height);
+ lab_scene_rect_set_size(outlines->rect, box.width, box.height);
wlr_scene_node_set_position(&outlines->rect->tree->node,
box.x - view->current.x, box.y - view->current.y);
wlr_scene_node_set_enabled(