handle_request_maximize(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, request_maximize);
+ if (!view->mapped && !view->output) {
+ view->output = output_nearest_to_cursor(view->server);
+ }
view_maximize(view, xdg_toplevel_from_view(view)->requested.maximized,
/*store_natural_geometry*/ true);
}
handle_request_fullscreen(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, request_fullscreen);
+ if (!view->mapped && !view->output) {
+ view->output = output_nearest_to_cursor(view->server);
+ }
struct wlr_xdg_toplevel *xdg_toplevel = xdg_toplevel_from_view(view);
struct output *output = output_from_wlr_output(view->server,
xdg_toplevel->requested.fullscreen_output);
return;
}
view->mapped = true;
+ if (!view->output) {
+ view->output = output_nearest_to_cursor(view->server);
+ }
struct wlr_xdg_surface *xdg_surface = xdg_surface_from_view(view);
view->surface = xdg_surface->surface;
wlr_scene_node_set_enabled(&view->scene_tree->node, true);
}
static void
-ensure_initial_geometry(struct view *view)
+ensure_initial_geometry_and_output(struct view *view)
{
if (wlr_box_empty(&view->current)) {
struct wlr_xwayland_surface *xwayland_surface =
view->pending = view->current;
}
}
+ if (!view->output) {
+ /*
+ * Just use the cursor output since we don't know yet
+ * whether the surface position is meaningful.
+ */
+ view->output = output_nearest_to_cursor(view->server);
+ }
}
static bool
handle_request_maximize(struct wl_listener *listener, void *data)
{
struct view *view = wl_container_of(listener, view, request_maximize);
- if (!view->been_mapped) {
- ensure_initial_geometry(view);
+ if (!view->mapped) {
+ ensure_initial_geometry_and_output(view);
/*
* Set decorations early to avoid changing geometry
* after maximize (reduces visual glitches).
{
struct view *view = wl_container_of(listener, view, request_fullscreen);
bool fullscreen = xwayland_surface_from_view(view)->fullscreen;
- if (!view->been_mapped) {
- ensure_initial_geometry(view);
+ if (!view->mapped) {
+ ensure_initial_geometry_and_output(view);
}
view_set_fullscreen(view, fullscreen, NULL);
}
return;
}
view->mapped = true;
- ensure_initial_geometry(view);
+ ensure_initial_geometry_and_output(view);
wlr_scene_node_set_enabled(&view->scene_tree->node, true);
struct wlr_xwayland_surface *xwayland_surface =
xwayland_surface_from_view(view);