void key_state_set_pressed(uint32_t keycode, bool ispressed);
void key_state_store_pressed_keys_as_bound(void);
bool key_state_corresponding_press_event_was_bound(uint32_t keycode);
-void key_state_bound_key_remove(uint32_t keycode);
+
+/* returns numbers of keys still pressed in a consumed key combination */
+int key_state_bound_key_remove(uint32_t keycode);
#endif /* __LABWC_KEY_STATE_H */
handle_keybinding(struct server *server, uint32_t modifiers, xkb_keysym_t sym)
{
struct keybind *keybind;
+ struct wlr_keyboard *kb = &server->seat.keyboard_group->keyboard;
wl_list_for_each_reverse (keybind, &rc.keybinds, link) {
if (modifiers ^ keybind->modifiers) {
continue;
}
for (size_t i = 0; i < keybind->keysyms_len; i++) {
if (xkb_keysym_to_lower(sym) == keybind->keysyms[i]) {
+ wlr_keyboard_set_repeat_info(kb, 0, 0);
action(NULL, server, keybind->action,
keybind->command, 0);
return true;
*/
if (key_state_corresponding_press_event_was_bound(keycode)
&& event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
- key_state_bound_key_remove(keycode);
+ int nr_bound_keys = key_state_bound_key_remove(keycode);
+ if (!nr_bound_keys) {
+ wlr_keyboard_set_repeat_info(device->keyboard,
+ rc.repeat_rate, rc.repeat_delay);
+ }
return true;
}