struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
- struct wlr_keyboard_modifiers *forwarded_modifiers =
- &keyboard->base.seat->input_method_relay->forwarded_modifiers;
- struct wlr_keyboard_modifiers *modifiers =
- &keyboard->wlr_keyboard->modifiers;
-
- if (forwarded_modifiers->depressed == modifiers->depressed
- && forwarded_modifiers->latched == modifiers->latched
- && forwarded_modifiers->locked == modifiers->locked
- && forwarded_modifiers->group == modifiers->group) {
- return false;
- }
-
if (keyboard_grab) {
- *forwarded_modifiers = keyboard->wlr_keyboard->modifiers;
wlr_input_method_keyboard_grab_v2_set_keyboard(keyboard_grab,
keyboard->wlr_keyboard);
wlr_input_method_keyboard_grab_v2_send_modifiers(keyboard_grab,
- modifiers);
+ &keyboard->wlr_keyboard->modifiers);
return true;
} else {
return false;
input_method_keyboard_grab_forward_key(struct keyboard *keyboard,
struct wlr_keyboard_key_event *event)
{
- /*
- * We should not forward key-release events without corresponding
- * key-press events forwarded
- */
- struct lab_set *pressed_keys =
- &keyboard->base.seat->input_method_relay->forwarded_pressed_keys;
- if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED
- && !lab_set_contains(pressed_keys, event->keycode)) {
- return false;
- }
-
struct wlr_input_method_keyboard_grab_v2 *keyboard_grab =
get_keyboard_grab(keyboard);
if (keyboard_grab) {
- if (event->state == WL_KEYBOARD_KEY_STATE_PRESSED) {
- lab_set_add(pressed_keys, event->keycode);
- } else {
- lab_set_remove(pressed_keys, event->keycode);
- }
wlr_input_method_keyboard_grab_v2_set_keyboard(keyboard_grab,
keyboard->wlr_keyboard);
wlr_input_method_keyboard_grab_v2_send_key(keyboard_grab,
keyboard_grab, active_keyboard);
}
- relay->forwarded_pressed_keys = (struct lab_set){0};
- relay->forwarded_modifiers = (struct wlr_keyboard_modifiers){0};
-
relay->keyboard_grab_destroy.notify = handle_keyboard_grab_destroy;
wl_signal_add(&keyboard_grab->events.destroy,
&relay->keyboard_grab_destroy);