Specifies how window titles are aligned in the titlebar for both
focused and unfocused windows. Type justification. Default Left.
+*window.button.width*
+ Width of a titlebar button, in pixels.
+ Default is 26.
+
*window.active.button.unpressed.image.color*
Color of the images in titlebar buttons in their default, unpressed,
state. This element is for the focused window.
window.inactive.label.text.color: #000000
window.label.text.justify: center
+# window button width
+window.button.width: 26
+
# window buttons
window.active.button.unpressed.image.color: #000000
window.inactive.button.unpressed.image.color: #000000
#include "common/border.h"
#define SSD_BUTTON_COUNT 4
-#define SSD_BUTTON_WIDTH 26
#define SSD_EXTENDED_AREA 8
/*
float window_inactive_label_text_color[4];
enum lab_justification window_label_text_justify;
+ /* button width */
+ int window_button_width;
+
/* button colors */
float window_active_button_menu_unpressed_image_color[4];
float window_active_button_iconify_unpressed_image_color[4];
#include <wlr/util/box.h>
#include <xkbcommon/xkbcommon.h>
-#define LAB_MIN_VIEW_WIDTH (SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT)
#define LAB_MIN_VIEW_HEIGHT 60
/*
*geo = view->pending;
uint32_t resize_edges;
+ int min_view_width = rc.theme->window_button_width * SSD_BUTTON_COUNT;
/*
* First shrink the view along the relevant edge. The maximum shrink
*/
switch (direction) {
case VIEW_EDGE_RIGHT:
- geo->width = MAX(geo->width / 2, LAB_MIN_VIEW_WIDTH);
+ geo->width = MAX(geo->width / 2, min_view_width);
geo->x = view->pending.x + view->pending.width - geo->width;
resize_edges = WLR_EDGE_LEFT;
break;
case VIEW_EDGE_LEFT:
- geo->width = MAX(geo->width / 2, LAB_MIN_VIEW_WIDTH);
+ geo->width = MAX(geo->width / 2, min_view_width);
resize_edges = WLR_EDGE_RIGHT;
break;
case VIEW_EDGE_DOWN:
add_scene_rect(&subtree->parts, LAB_SSD_PART_BOTTOM, parent,
full_width, theme->border_width, 0, height, color);
add_scene_rect(&subtree->parts, LAB_SSD_PART_TOP, parent,
- width - 2 * SSD_BUTTON_WIDTH, theme->border_width,
- theme->border_width + SSD_BUTTON_WIDTH,
+ width - 2 * theme->window_button_width, theme->border_width,
+ theme->border_width + theme->window_button_width,
-(ssd->titlebar.height + theme->border_width), color);
} FOR_EACH_END
: 0;
int top_width = ssd->titlebar.height <= 0 || ssd->state.was_tiled_not_maximized
? full_width
- : width - 2 * SSD_BUTTON_WIDTH;
+ : width - 2 * theme->window_button_width;
int top_x = ssd->titlebar.height <= 0 || ssd->state.was_tiled_not_maximized
? 0
- : theme->border_width + SSD_BUTTON_WIDTH;
+ : theme->border_width + theme->window_button_width;
struct ssd_part *part;
struct wlr_scene_rect *rect;
struct theme *theme = view->server->theme;
struct wl_list *part_list = &ssd->extents.parts;
int extended_area = SSD_EXTENDED_AREA;
- int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
+ int corner_size = extended_area + theme->border_width +
+ theme->window_button_width / 2;
ssd->extents.tree = wlr_scene_tree_create(ssd->tree);
struct wlr_scene_tree *parent = ssd->extents.tree;
int full_height = height + theme->border_width * 2 + ssd->titlebar.height;
int full_width = width + 2 * theme->border_width;
int extended_area = SSD_EXTENDED_AREA;
- int corner_size = extended_area + theme->border_width + SSD_BUTTON_WIDTH / 2;
+ int corner_size = extended_area + theme->border_width +
+ theme->window_button_width / 2;
int side_width = full_width + extended_area * 2 - corner_size * 2;
int side_height = full_height + extended_area * 2 - corner_size * 2;
/* Background */
struct ssd_part *bg_rect = add_scene_rect(part_list, type, parent,
- SSD_BUTTON_WIDTH, rc.theme->title_height, 0, 0, bg_color);
+ rc.theme->window_button_width, rc.theme->title_height, 0, 0,
+ bg_color);
/* Icon */
struct wlr_scene_tree *icon_tree = wlr_scene_tree_create(parent);
struct wlr_box icon_geo = get_scale_box(icon_buffer,
- SSD_BUTTON_WIDTH, rc.theme->title_height);
+ rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *icon_part = add_scene_buffer(part_list, type,
icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
struct wlr_scene_tree *hover_tree = wlr_scene_tree_create(parent);
wlr_scene_node_set_enabled(&hover_tree->node, false);
struct wlr_box hover_geo = get_scale_box(hover_buffer,
- SSD_BUTTON_WIDTH, rc.theme->title_height);
+ rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *hover_part = add_scene_buffer(part_list, type,
hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
{
/* Alternate icon */
struct wlr_box icon_geo = get_scale_box(icon_buffer,
- SSD_BUTTON_WIDTH, rc.theme->title_height);
+ rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *alticon_part = add_scene_buffer(part_list, type,
button->icon_tree, icon_buffer, icon_geo.x, icon_geo.y);
wlr_scene_node_set_enabled(alticon_part->node, false);
struct wlr_box hover_geo = get_scale_box(hover_buffer,
- SSD_BUTTON_WIDTH, rc.theme->title_height);
+ rc.theme->window_button_width, rc.theme->title_height);
struct ssd_part *althover_part = add_scene_buffer(part_list, type,
button->hover_tree, hover_buffer, hover_geo.x, hover_geo.y);
/* Title */
add_scene_rect(&subtree->parts, LAB_SSD_PART_TITLEBAR, parent,
- width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT, theme->title_height,
- SSD_BUTTON_WIDTH, 0, color);
+ width - theme->window_button_width * SSD_BUTTON_COUNT,
+ theme->title_height, theme->window_button_width, 0, color);
/* Buttons */
add_scene_button_corner(&subtree->parts,
LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
corner_top_left, menu_button_unpressed, menu_button_hover, 0, view);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
color, iconify_button_unpressed, iconify_button_hover,
- width - SSD_BUTTON_WIDTH * 3, view);
+ width - theme->window_button_width * 3, view);
/* Maximize button has an alternate state when maximized */
struct ssd_part *btn_max_root = add_scene_button(
&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
color, maximize_button_unpressed, maximize_button_hover,
- width - SSD_BUTTON_WIDTH * 2, view);
+ width - theme->window_button_width * 2, view);
struct ssd_button *btn_max = node_ssd_button_from_node(btn_max_root->node);
add_toggled_icon(btn_max, &subtree->parts, LAB_SSD_BUTTON_MAXIMIZE,
restore_button_unpressed, restore_button_hover);
add_scene_button_corner(&subtree->parts,
LAB_SSD_BUTTON_CLOSE, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
corner_top_right, close_button_unpressed, close_button_hover,
- width - SSD_BUTTON_WIDTH * 1, view);
+ width - theme->window_button_width * 1, view);
} FOR_EACH_END
ssd_update_title(ssd);
case LAB_SSD_PART_TITLEBAR:
wlr_scene_rect_set_size(
wlr_scene_rect_from_node(part->node),
- width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT,
+ width - theme->window_button_width * SSD_BUTTON_COUNT,
theme->title_height);
continue;
case LAB_SSD_BUTTON_ICONIFY:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
- width - SSD_BUTTON_WIDTH * 3, 0);
+ width - theme->window_button_width * 3, 0);
}
continue;
case LAB_SSD_BUTTON_MAXIMIZE:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
- width - SSD_BUTTON_WIDTH * 2, 0);
+ width - theme->window_button_width * 2, 0);
}
continue;
case LAB_SSD_PART_CORNER_TOP_RIGHT:
if (is_direct_child(part->node, subtree)) {
wlr_scene_node_set_position(part->node,
- width - SSD_BUTTON_WIDTH * 1, 0);
+ width - theme->window_button_width * 1, 0);
}
continue;
default:
struct view *view = ssd->view;
struct theme *theme = view->server->theme;
int width = view->current.width;
- int title_bg_width = width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT;
+ int title_bg_width = width - theme->window_button_width * SSD_BUTTON_COUNT;
int x, y;
int buffer_height, buffer_width;
buffer_width = part->buffer ? part->buffer->width : 0;
buffer_height = part->buffer ? part->buffer->height : 0;
- x = SSD_BUTTON_WIDTH;
+ x = theme->window_button_width;
y = (theme->title_height - buffer_height) / 2;
if (title_bg_width <= 0) {
wlr_scene_node_set_enabled(part->node, true);
if (theme->window_label_text_justify == LAB_JUSTIFY_CENTER) {
- if (buffer_width + SSD_BUTTON_WIDTH * 2 <= title_bg_width) {
+ if (buffer_width + theme->window_button_width * 2 <= title_bg_width) {
/* Center based on the full width */
x = (width - buffer_width) / 2;
} else {
struct ssd_sub_tree *subtree;
struct ssd_state_title_width *dstate;
int title_bg_width = view->current.width
- - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT;
+ - theme->window_button_width * SSD_BUTTON_COUNT;
FOR_EACH_STATE(ssd, subtree) {
if (subtree == &ssd->titlebar.active) {
struct wlr_box cached = ssd->state.geometry;
struct wlr_box current = ssd->view->current;
+ int min_view_width = rc.theme->window_button_width * SSD_BUTTON_COUNT;
int eff_width = current.width;
int eff_height = view_effective_height(ssd->view, /* use_pending */ false);
- if (eff_width > 0 && eff_width < LAB_MIN_VIEW_WIDTH) {
+ if (eff_width > 0 && eff_width < min_view_width) {
/*
* Prevent negative values in calculations like
* `width - SSD_BUTTON_WIDTH * SSD_BUTTON_COUNT`
int icon_width = cairo_image_surface_get_width(icon.surface);
int icon_height = cairo_image_surface_get_height(icon.surface);
- int width = SSD_BUTTON_WIDTH;
+ int width = theme->window_button_width;
int height = theme->title_height;
if (width && height) {
parse_hexstr("#000000", theme->window_inactive_label_text_color);
theme->window_label_text_justify = parse_justification("Center");
+ theme->window_button_width = 26;
+
parse_hexstr("#000000",
theme->window_active_button_menu_unpressed_image_color);
parse_hexstr("#000000",
theme->window_label_text_justify = parse_justification(value);
}
+ if (match_glob(key, "window.button.width")) {
+ theme->window_button_width = atoi(value);
+ if (theme->window_button_width < 1) {
+ wlr_log(WLR_ERROR, "window.button.width cannot "
+ "be less than 1, clamping it to 1.");
+ theme->window_button_width = 1;
+ }
+ }
+
/* universal button */
if (match_glob(key, "window.active.button.unpressed.image.color")) {
parse_hexstr(value,
struct wlr_box box = {
.x = 0,
.y = 0,
- .width = SSD_BUTTON_WIDTH + theme->border_width,
+ .width = theme->window_button_width + theme->border_width,
.height = theme->title_height + theme->border_width,
};
{
assert(view);
struct view_size_hints hints = view_get_size_hints(view);
+ int min_view_width = rc.theme->window_button_width * SSD_BUTTON_COUNT;
/*
* "If a base size is not provided, the minimum size is to be
* This is currently always the case for xdg-shell views.
*/
if (hints.min_width < 1) {
- hints.min_width = LAB_MIN_VIEW_WIDTH;
+ hints.min_width = min_view_width;
}
if (hints.min_height < 1) {
hints.min_height = LAB_MIN_VIEW_HEIGHT;
* un-maximized size when started maximized. Try to detect this
* and set a fallback size.
*/
+ int min_view_width = rc.theme->window_button_width * SSD_BUTTON_COUNT;
if (!view_is_floating(view)
- && (view->natural_geometry.width < LAB_MIN_VIEW_WIDTH
+ && (view->natural_geometry.width < min_view_width
|| view->natural_geometry.height < LAB_MIN_VIEW_HEIGHT)) {
view_set_fallback_natural_geometry(view);
}