struct wlr_xdg_popup *wlr_popup = data;
struct lab_layer_popup *new_popup = create_popup(wlr_popup,
lab_layer_popup->scene_tree);
+
+ if (!new_popup) {
+ wl_resource_post_no_memory(wlr_popup->resource);
+ wlr_xdg_popup_destroy(wlr_popup);
+ return;
+ }
+
new_popup->output_toplevel_sx_box =
lab_layer_popup->output_toplevel_sx_box;
}
.height = output_box.height,
};
struct lab_layer_popup *popup = create_popup(wlr_popup, surface->tree);
+ if (!popup) {
+ wl_resource_post_no_memory(wlr_popup->resource);
+ wlr_xdg_popup_destroy(wlr_popup);
+ return;
+ }
+
popup->output_toplevel_sx_box = output_toplevel_sx_box;
if (surface->layer_surface->current.layer