uint32_t *key_state_pressed_sent_keycodes(void);
int key_state_nr_pressed_sent_keycodes(void);
-void key_state_set_pressed(uint32_t keycode, bool is_pressed, bool is_modifier);
+void key_state_set_pressed(uint32_t keycode, bool is_pressed);
void key_state_store_pressed_key_as_bound(uint32_t keycode);
bool key_state_corresponding_press_event_was_bound(uint32_t keycode);
void key_state_bound_key_remove(uint32_t keycode);
#include "common/set.h"
#include "input/key-state.h"
-static struct lab_set pressed, pressed_mods, bound, pressed_sent;
+static struct lab_set pressed, bound, pressed_sent;
static void
report(struct lab_set *key_set, const char *msg)
}
void
-key_state_set_pressed(uint32_t keycode, bool is_pressed, bool is_modifier)
+key_state_set_pressed(uint32_t keycode, bool is_pressed)
{
if (is_pressed) {
lab_set_add(&pressed, keycode);
- if (is_modifier) {
- lab_set_add(&pressed_mods, keycode);
- }
} else {
lab_set_remove(&pressed, keycode);
- lab_set_remove(&pressed_mods, keycode);
}
}
key_state_store_pressed_key_as_bound(uint32_t keycode)
{
lab_set_add(&bound, keycode);
- /*
- * Also store any pressed modifiers as bound. This prevents
- * applications from seeing and handling the release event for
- * a modifier key that was part of a keybinding (e.g. Firefox
- * displays its menu bar for a lone Alt press + release).
- */
- for (int i = 0; i < pressed_mods.size; ++i) {
- lab_set_add(&bound, pressed_mods.values[i]);
- }
}
bool
bool locked = seat->server->session_lock_manager->locked;
key_state_set_pressed(event->keycode,
- event->state == WL_KEYBOARD_KEY_STATE_PRESSED,
- keyinfo.is_modifier);
+ event->state == WL_KEYBOARD_KEY_STATE_PRESSED);
if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
if (cur_keybind && cur_keybind->on_release) {