void xwl_surface_configure(struct wl_listener *listener, void *data);
void xwl_surface_new(struct wl_listener *listener, void *data);
+void view_focus_last_toplevel(struct server *server);
void focus_view(struct view *view, struct wlr_surface *surface);
void view_focus_next_toplevel(struct server *server);
void begin_interactive(struct view *view, enum cursor_mode mode,
/* TODO: try to refactor to remove from header file */
struct view *first_toplevel(struct server *server);
+void server_new_input(struct wl_listener *listener, void *data);
+void seat_request_cursor(struct wl_listener *listener, void *data);
void server_cursor_motion(struct wl_listener *listener, void *data);
void server_cursor_motion_absolute(struct wl_listener *listener, void *data);
void server_cursor_button(struct wl_listener *listener, void *data);
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_primary_selection_v1.h>
-static struct view *last_toplevel(struct server *server)
-{
- struct view *view;
-
- wl_list_for_each_reverse (view, &server->views, link) {
- if (!view->been_mapped) {
- continue;
- }
- if (is_toplevel(view)) {
- return view;
- }
- }
- fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
- return NULL;
-}
-
-static void view_focus_last_toplevel(struct server *server)
-{
- /* TODO: write view_nr_toplevel_views() */
- if (wl_list_length(&server->views) < 2) {
- return;
- }
- struct view *view = last_toplevel(server);
- focus_view(view, view->surface);
-}
-
-static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
-{
- /* This event is raised when a modifier key, such as shift or alt, is
- * pressed. We simply communicate this to the client. */
- struct keyboard *keyboard =
- wl_container_of(listener, keyboard, modifiers);
- /*
- * A seat can only have one keyboard, but this is a limitation of the
- * Wayland protocol - not wlroots. We assign all connected keyboards to
- * the same seat. You can swap out the underlying wlr_keyboard like this
- * and wlr_seat handles this transparently.
- */
- wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
- /* Send modifiers to the client. */
- wlr_seat_keyboard_notify_modifiers(
- keyboard->server->seat, &keyboard->device->keyboard->modifiers);
-}
-
-static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
-{
- /*
- * Here we handle compositor keybindings. This is when the compositor is
- * processing keys, rather than passing them on to the client for its
- * own processing.
- *
- * This function assumes Alt is held down.
- */
- switch (sym) {
- case XKB_KEY_Escape:
- wl_display_terminate(server->wl_display);
- break;
- case XKB_KEY_F1:
- case XKB_KEY_F2:
- view_focus_last_toplevel(server);
- break;
- case XKB_KEY_F3:
- if (fork() == 0) {
- execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
- }
- break;
- case XKB_KEY_F6:
- begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE,
- 0);
- break;
- case XKB_KEY_F12:
- dbg_show_views(server);
- break;
- default:
- return false;
- }
- return true;
-}
-
-static void keyboard_handle_key(struct wl_listener *listener, void *data)
-{
- /* This event is raised when a key is pressed or released. */
- struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
- struct server *server = keyboard->server;
- struct wlr_event_keyboard_key *event = data;
- struct wlr_seat *seat = server->seat;
-
- /* Translate libinput keycode -> xkbcommon */
- uint32_t keycode = event->keycode + 8;
- /* Get a list of keysyms based on the keymap for this keyboard */
- const xkb_keysym_t *syms;
- int nsyms = xkb_state_key_get_syms(
- keyboard->device->keyboard->xkb_state, keycode, &syms);
-
- bool handled = false;
- uint32_t modifiers =
- wlr_keyboard_get_modifiers(keyboard->device->keyboard);
- if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
- /* If alt is held down and this button was _pressed_, we attempt
- * to process it as a compositor keybinding. */
- for (int i = 0; i < nsyms; i++) {
- handled = handle_keybinding(server, syms[i]);
- }
- }
-
- if (!handled) {
- /* Otherwise, we pass it along to the client. */
- wlr_seat_set_keyboard(seat, keyboard->device);
- wlr_seat_keyboard_notify_key(seat, event->time_msec,
- event->keycode, event->state);
- }
-}
-
-static void server_new_keyboard(struct server *server,
- struct wlr_input_device *device)
-{
- struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
- keyboard->server = server;
- keyboard->device = device;
-
- /* We need to prepare an XKB keymap and assign it to the keyboard. This
- * assumes the defaults (e.g. layout = "us"). */
- struct xkb_rule_names rules = { 0 };
- struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
- struct xkb_keymap *keymap = xkb_map_new_from_names(
- context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
-
- wlr_keyboard_set_keymap(device->keyboard, keymap);
- xkb_keymap_unref(keymap);
- xkb_context_unref(context);
- wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
-
- /* Here we set up listeners for keyboard events. */
- keyboard->modifiers.notify = keyboard_handle_modifiers;
- wl_signal_add(&device->keyboard->events.modifiers,
- &keyboard->modifiers);
- keyboard->key.notify = keyboard_handle_key;
- wl_signal_add(&device->keyboard->events.key, &keyboard->key);
-
- wlr_seat_set_keyboard(server->seat, device);
-
- /* And add the keyboard to our list of keyboards */
- wl_list_insert(&server->keyboards, &keyboard->link);
-}
-
-static void server_new_pointer(struct server *server,
- struct wlr_input_device *device)
-{
- /* We don't do anything special with pointers. All of our pointer
- * handling is proxied through wlr_cursor. On another compositor, you
- * might take this opportunity to do libinput configuration on the
- * device to set acceleration, etc. */
- wlr_cursor_attach_input_device(server->cursor, device);
-}
-
-static void server_new_input(struct wl_listener *listener, void *data)
-{
- /* This event is raised by the backend when a new input device becomes
- * available. */
- struct server *server = wl_container_of(listener, server, new_input);
- struct wlr_input_device *device = data;
- switch (device->type) {
- case WLR_INPUT_DEVICE_KEYBOARD:
- server_new_keyboard(server, device);
- break;
- case WLR_INPUT_DEVICE_POINTER:
- server_new_pointer(server, device);
- break;
- default:
- break;
- }
- /* We need to let the wlr_seat know what our capabilities are, which is
- * communiciated to the client. In TinyWL we always have a cursor, even
- * if there are no pointer devices, so we always include that
- * capability. */
- uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
- if (!wl_list_empty(&server->keyboards)) {
- caps |= WL_SEAT_CAPABILITY_KEYBOARD;
- }
- wlr_seat_set_capabilities(server->seat, caps);
-}
-
-static void seat_request_cursor(struct wl_listener *listener, void *data)
-{
- struct server *server =
- wl_container_of(listener, server, request_cursor);
- /* This event is rasied by the seat when a client provides a cursor
- * image */
- struct wlr_seat_pointer_request_set_cursor_event *event = data;
- struct wlr_seat_client *focused_client =
- server->seat->pointer_state.focused_client;
- /* This can be sent by any client, so we check to make sure this one is
- * actually has pointer focus first. */
- if (focused_client == event->seat_client) {
- /* Once we've vetted the client, we can tell the cursor to use
- * the provided surface as the cursor image. It will set the
- * hardware cursor on the output that it's currently on and
- * continue to do so as the cursor moves between outputs. */
- wlr_cursor_set_surface(server->cursor, event->surface,
- event->hotspot_x, event->hotspot_y);
- }
-}
-
int main(int argc, char *argv[])
{
wlr_log_init(WLR_ERROR, NULL);
#include "labwc.h"
+static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
+{
+ /* This event is raised when a modifier key, such as shift or alt, is
+ * pressed. We simply communicate this to the client. */
+ struct keyboard *keyboard =
+ wl_container_of(listener, keyboard, modifiers);
+ /*
+ * A seat can only have one keyboard, but this is a limitation of the
+ * Wayland protocol - not wlroots. We assign all connected keyboards to
+ * the same seat. You can swap out the underlying wlr_keyboard like this
+ * and wlr_seat handles this transparently.
+ */
+ wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
+ /* Send modifiers to the client. */
+ wlr_seat_keyboard_notify_modifiers(
+ keyboard->server->seat, &keyboard->device->keyboard->modifiers);
+}
+
+static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
+{
+ /*
+ * Here we handle compositor keybindings. This is when the compositor is
+ * processing keys, rather than passing them on to the client for its
+ * own processing.
+ *
+ * This function assumes Alt is held down.
+ */
+ switch (sym) {
+ case XKB_KEY_Escape:
+ wl_display_terminate(server->wl_display);
+ break;
+ case XKB_KEY_F1:
+ case XKB_KEY_F2:
+ view_focus_last_toplevel(server);
+ break;
+ case XKB_KEY_F3:
+ if (fork() == 0) {
+ execl("/bin/dmenu_run", "/bin/dmenu_run", (void *)NULL);
+ }
+ break;
+ case XKB_KEY_F6:
+ begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE,
+ 0);
+ break;
+ case XKB_KEY_F12:
+ dbg_show_views(server);
+ break;
+ default:
+ return false;
+ }
+ return true;
+}
+
+static void keyboard_handle_key(struct wl_listener *listener, void *data)
+{
+ /* This event is raised when a key is pressed or released. */
+ struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
+ struct server *server = keyboard->server;
+ struct wlr_event_keyboard_key *event = data;
+ struct wlr_seat *seat = server->seat;
+
+ /* Translate libinput keycode -> xkbcommon */
+ uint32_t keycode = event->keycode + 8;
+ /* Get a list of keysyms based on the keymap for this keyboard */
+ const xkb_keysym_t *syms;
+ int nsyms = xkb_state_key_get_syms(
+ keyboard->device->keyboard->xkb_state, keycode, &syms);
+
+ bool handled = false;
+ uint32_t modifiers =
+ wlr_keyboard_get_modifiers(keyboard->device->keyboard);
+ if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
+ /* If alt is held down and this button was _pressed_, we attempt
+ * to process it as a compositor keybinding. */
+ for (int i = 0; i < nsyms; i++) {
+ handled = handle_keybinding(server, syms[i]);
+ }
+ }
+
+ if (!handled) {
+ /* Otherwise, we pass it along to the client. */
+ wlr_seat_set_keyboard(seat, keyboard->device);
+ wlr_seat_keyboard_notify_key(seat, event->time_msec,
+ event->keycode, event->state);
+ }
+}
+
+static void server_new_keyboard(struct server *server,
+ struct wlr_input_device *device)
+{
+ struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
+ keyboard->server = server;
+ keyboard->device = device;
+
+ /* We need to prepare an XKB keymap and assign it to the keyboard. This
+ * assumes the defaults (e.g. layout = "us"). */
+ struct xkb_rule_names rules = { 0 };
+ struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
+ struct xkb_keymap *keymap = xkb_map_new_from_names(
+ context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
+
+ wlr_keyboard_set_keymap(device->keyboard, keymap);
+ xkb_keymap_unref(keymap);
+ xkb_context_unref(context);
+ wlr_keyboard_set_repeat_info(device->keyboard, 25, 600);
+
+ /* Here we set up listeners for keyboard events. */
+ keyboard->modifiers.notify = keyboard_handle_modifiers;
+ wl_signal_add(&device->keyboard->events.modifiers,
+ &keyboard->modifiers);
+ keyboard->key.notify = keyboard_handle_key;
+ wl_signal_add(&device->keyboard->events.key, &keyboard->key);
+
+ wlr_seat_set_keyboard(server->seat, device);
+
+ /* And add the keyboard to our list of keyboards */
+ wl_list_insert(&server->keyboards, &keyboard->link);
+}
+
+static void server_new_pointer(struct server *server,
+ struct wlr_input_device *device)
+{
+ /* We don't do anything special with pointers. All of our pointer
+ * handling is proxied through wlr_cursor. On another compositor, you
+ * might take this opportunity to do libinput configuration on the
+ * device to set acceleration, etc. */
+ wlr_cursor_attach_input_device(server->cursor, device);
+}
+
+void server_new_input(struct wl_listener *listener, void *data)
+{
+ /* This event is raised by the backend when a new input device becomes
+ * available. */
+ struct server *server = wl_container_of(listener, server, new_input);
+ struct wlr_input_device *device = data;
+ switch (device->type) {
+ case WLR_INPUT_DEVICE_KEYBOARD:
+ server_new_keyboard(server, device);
+ break;
+ case WLR_INPUT_DEVICE_POINTER:
+ server_new_pointer(server, device);
+ break;
+ default:
+ break;
+ }
+ /* We need to let the wlr_seat know what our capabilities are, which is
+ * communiciated to the client. In TinyWL we always have a cursor, even
+ * if there are no pointer devices, so we always include that
+ * capability. */
+ uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
+ if (!wl_list_empty(&server->keyboards)) {
+ caps |= WL_SEAT_CAPABILITY_KEYBOARD;
+ }
+ wlr_seat_set_capabilities(server->seat, caps);
+}
+
+void seat_request_cursor(struct wl_listener *listener, void *data)
+{
+ struct server *server =
+ wl_container_of(listener, server, request_cursor);
+ /* This event is rasied by the seat when a client provides a cursor
+ * image */
+ struct wlr_seat_pointer_request_set_cursor_event *event = data;
+ struct wlr_seat_client *focused_client =
+ server->seat->pointer_state.focused_client;
+ /* This can be sent by any client, so we check to make sure this one is
+ * actually has pointer focus first. */
+ if (focused_client == event->seat_client) {
+ /* Once we've vetted the client, we can tell the cursor to use
+ * the provided surface as the cursor image. It will set the
+ * hardware cursor on the output that it's currently on and
+ * continue to do so as the cursor moves between outputs. */
+ wlr_cursor_set_surface(server->cursor, event->surface,
+ event->hotspot_x, event->hotspot_y);
+ }
+}
+
static void process_cursor_move(struct server *server, uint32_t time)
{
/* Move the grabbed view to the new position. */
#include "labwc.h"
+static struct view *last_toplevel(struct server *server)
+{
+ struct view *view;
+
+ wl_list_for_each_reverse (view, &server->views, link) {
+ if (!view->been_mapped) {
+ continue;
+ }
+ if (is_toplevel(view)) {
+ return view;
+ }
+ }
+ fprintf(stderr, "warn: found no toplevel view (%s)\n", __func__);
+ return NULL;
+}
+
+void view_focus_last_toplevel(struct server *server)
+{
+ /* TODO: write view_nr_toplevel_views() */
+ if (wl_list_length(&server->views) < 2) {
+ return;
+ }
+ struct view *view = last_toplevel(server);
+ focus_view(view, view->surface);
+}
+
static void activate_view(struct view *view)
{
if (view->type == LAB_XDG_SHELL_VIEW) {