]> git.mdlowis.com Git - proto/labwc.git/commitdiff
ssd-extents: factor out resize_extent_within_usable()
authortokyo4j <hrak1529@gmail.com>
Wed, 13 Aug 2025 11:22:48 +0000 (20:22 +0900)
committerJohan Malm <johanmalm@users.noreply.github.com>
Thu, 28 Aug 2025 20:06:51 +0000 (21:06 +0100)
src/ssd/ssd-extents.c

index f8fdd9f0ffd5d491a7a2e267f6fdb9ec51149340..bb3f661e237a3d3c7573c844ff194e1cf4e279f1 100644 (file)
@@ -48,6 +48,54 @@ ssd_extents_create(struct ssd *ssd)
        ssd_extents_update(ssd);
 }
 
+static void
+resize_extent_within_usable(struct wlr_scene_rect *rect,
+               pixman_region32_t *usable, int x, int y, int w, int h)
+{
+       pixman_region32_t intersection;
+       pixman_region32_init(&intersection);
+       /* Constrain part to output->usable_area */
+       pixman_region32_intersect_rect(&intersection, usable, x, y, w, h);
+       int nrects;
+       const pixman_box32_t *inter_rects =
+               pixman_region32_rectangles(&intersection, &nrects);
+
+       if (nrects == 0) {
+               /* Not visible */
+               wlr_scene_node_set_enabled(&rect->node, false);
+               goto out;
+       }
+
+       /*
+        * For each edge, the invisible grab area is resized
+        * to not cover layer-shell clients such as panels.
+        * However, only one resize operation is used per edge,
+        * so if a window is in the unlikely position that it
+        * is near a panel but also overspills onto another screen,
+        * the invisible grab-area on the other screen would be
+        * smaller than would normally be the case.
+        *
+        * Thus only use the first intersecting rect, this is
+        * a compromise as it doesn't require us to create
+        * multiple scene rects for a given extent edge
+        * and still works in 95% of the cases.
+        */
+       struct wlr_box result_box = (struct wlr_box) {
+               .x = inter_rects[0].x1,
+               .y = inter_rects[0].y1,
+               .width = inter_rects[0].x2 - inter_rects[0].x1,
+               .height = inter_rects[0].y2 - inter_rects[0].y1
+       };
+
+       wlr_scene_node_set_enabled(&rect->node, true);
+
+       wlr_scene_node_set_position(&rect->node, result_box.x, result_box.y);
+       wlr_scene_rect_set_size(rect, result_box.width, result_box.height);
+
+out:
+       pixman_region32_fini(&intersection);
+}
+
 void
 ssd_extents_update(struct ssd *ssd)
 {
@@ -73,8 +121,6 @@ ssd_extents_update(struct ssd *ssd)
        int border_width = MAX(rc.resize_minimum_area, theme->border_width);
        int extended_area = MAX(0, rc.resize_minimum_area - theme->border_width);
 
-       struct wlr_box part_box;
-       struct wlr_box result_box;
        struct ssd_part *part;
        struct wlr_scene_rect *rect;
        struct wlr_box target;
@@ -87,11 +133,8 @@ ssd_extents_update(struct ssd *ssd)
         * Convert all output usable areas that the
         * view is currently on into a pixman region
         */
-       int nrects;
        pixman_region32_t usable;
-       pixman_region32_t intersection;
        pixman_region32_init(&usable);
-       pixman_region32_init(&intersection);
        struct output *output;
        wl_list_for_each(output, &view->server->outputs, link) {
                if (!view_on_output(view, output)) {
@@ -103,9 +146,10 @@ ssd_extents_update(struct ssd *ssd)
                        usable_area.y, usable_area.width, usable_area.height);
        }
 
-       /* Remember base layout coordinates */
+       /* Move usable area to the coordinate system of extents */
        int base_x, base_y;
        wlr_scene_node_coords(&ssd->extents.tree->node, &base_x, &base_y);
+       pixman_region32_translate(&usable, -base_x, -base_y);
 
        wl_list_for_each(part, &ssd->extents.parts, link) {
                rect = wlr_scene_rect_from_node(part->node);
@@ -141,65 +185,9 @@ ssd_extents_update(struct ssd *ssd)
                        target = (struct wlr_box){0};
                }
 
-               /* Get layout geometry of what the part *should* be */
-               part_box.x = base_x + target.x;
-               part_box.y = base_y + target.y;
-               part_box.width = target.width;
-               part_box.height = target.height;
-
-               /* Constrain part to output->usable_area */
-               pixman_region32_clear(&intersection);
-               pixman_region32_intersect_rect(&intersection, &usable,
-                       part_box.x, part_box.y, part_box.width, part_box.height);
-               const pixman_box32_t *inter_rects =
-                       pixman_region32_rectangles(&intersection, &nrects);
-
-               if (nrects == 0) {
-                       /* Not visible */
-                       wlr_scene_node_set_enabled(part->node, false);
-                       continue;
-               }
-
-               /*
-                * For each edge, the invisible grab area is resized
-                * to not cover layer-shell clients such as panels.
-                * However, only one resize operation is used per edge,
-                * so if a window is in the unlikely position that it
-                * is near a panel but also overspills onto another screen,
-                * the invisible grab-area on the other screen would be
-                * smaller than would normally be the case.
-                *
-                * Thus only use the first intersecting rect, this is
-                * a compromise as it doesn't require us to create
-                * multiple scene rects for a given extent edge
-                * and still works in 95% of the cases.
-                */
-               result_box = (struct wlr_box) {
-                       .x = inter_rects[0].x1,
-                       .y = inter_rects[0].y1,
-                       .width = inter_rects[0].x2 - inter_rects[0].x1,
-                       .height = inter_rects[0].y2 - inter_rects[0].y1
-               };
-
-               if (!part->node->enabled) {
-                       wlr_scene_node_set_enabled(part->node, true);
-               }
-
-               if (part_box.width != result_box.width
-                               || part_box.height != result_box.height) {
-                       /* Partly visible */
-                       wlr_scene_rect_set_size(rect, result_box.width,
-                               result_box.height);
-                       wlr_scene_node_set_position(part->node,
-                               target.x + (result_box.x - part_box.x),
-                               target.y + (result_box.y - part_box.y));
-               } else {
-                       /* Fully visible */
-                       wlr_scene_node_set_position(part->node, target.x, target.y);
-                       wlr_scene_rect_set_size(rect, target.width, target.height);
-               }
+               resize_extent_within_usable(rect, &usable,
+                       target.x, target.y, target.width, target.height);
        }
-       pixman_region32_fini(&intersection);
        pixman_region32_fini(&usable);
 }