#include "common/mem.h"
#include "labwc.h"
-static struct wl_listener new_lock;
-static struct wl_listener manager_destroy;
-static struct wlr_session_lock_manager_v1 *wlr_session_lock_manager;
-
-static struct server *g_server;
-
struct session_lock_output {
struct wlr_scene_tree *tree;
struct wlr_scene_rect *background;
- struct session_lock *lock;
+ struct session_lock_manager *manager;
struct output *output;
struct wlr_session_lock_surface_v1 *surface;
- struct wl_list link; /* session_lock.outputs */
+ struct wl_list link; /* session_lock_manager.outputs */
struct wl_listener destroy;
struct wl_listener commit;
};
static void
-focus_surface(struct session_lock *lock, struct wlr_surface *focused)
+focus_surface(struct session_lock_manager *manager, struct wlr_surface *focused)
{
- lock->focused = focused;
- seat_focus_lock_surface(&g_server->seat, focused);
+ manager->focused = focused;
+ seat_focus_lock_surface(&manager->server->seat, focused);
}
static void
refocus_output(struct session_lock_output *output)
{
/* Try to focus another session-lock surface */
- if (output->lock->focused != output->surface->surface) {
+ if (output->manager->focused != output->surface->surface) {
return;
}
struct session_lock_output *iter;
- wl_list_for_each(iter, &output->lock->session_lock_outputs, link) {
+ wl_list_for_each(iter, &output->manager->session_lock_outputs, link) {
if (iter == output || !iter->surface || !iter->surface->surface) {
continue;
}
if (iter->surface->surface->mapped) {
- focus_surface(output->lock, iter->surface->surface);
+ focus_surface(output->manager, iter->surface->surface);
return;
}
}
- focus_surface(output->lock, NULL);
+ focus_surface(output->manager, NULL);
}
static void
handle_surface_map(struct wl_listener *listener, void *data)
{
- struct session_lock_output *surf = wl_container_of(listener, surf, surface_map);
- if (!surf->lock->focused) {
- focus_surface(surf->lock, surf->surface->surface);
+ struct session_lock_output *output =
+ wl_container_of(listener, output, surface_map);
+ if (!output->manager->focused) {
+ focus_surface(output->manager, output->surface->surface);
}
}
lock_output_reconfigure(struct session_lock_output *output)
{
struct wlr_box box;
- wlr_output_layout_get_box(g_server->output_layout, output->output->wlr_output, &box);
+ wlr_output_layout_get_box(output->manager->server->output_layout,
+ output->output->wlr_output, &box);
wlr_scene_rect_set_size(output->background, box.width, box.height);
if (output->surface) {
- wlr_session_lock_surface_v1_configure(output->surface, box.width, box.height);
+ wlr_session_lock_surface_v1_configure(
+ output->surface, box.width, box.height);
}
}
static void
handle_new_surface(struct wl_listener *listener, void *data)
{
- struct session_lock *lock = wl_container_of(listener, lock, new_surface);
+ struct session_lock_manager *manager =
+ wl_container_of(listener, manager, lock_new_surface);
struct wlr_session_lock_surface_v1 *lock_surface = data;
struct output *output = lock_surface->output->data;
struct session_lock_output *lock_output;
- wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
+ wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
if (lock_output->output == output) {
goto found_lock_output;
}
}
static void
-handle_destroy(struct wl_listener *listener, void *data)
+handle_output_destroy(struct wl_listener *listener, void *data)
{
struct session_lock_output *output = wl_container_of(listener, output, destroy);
session_lock_output_destroy(output);
}
static void
-handle_commit(struct wl_listener *listener, void *data)
+handle_output_commit(struct wl_listener *listener, void *data)
{
struct wlr_output_event_commit *event = data;
struct session_lock_output *output = wl_container_of(listener, output, commit);
align_session_lock_tree(struct output *output)
{
struct wlr_box box;
- wlr_output_layout_get_box(g_server->output_layout, output->wlr_output, &box);
+ wlr_output_layout_get_box(output->server->output_layout,
+ output->wlr_output, &box);
wlr_scene_node_set_position(&output->session_lock_tree->node, box.x, box.y);
}
void
-session_lock_output_create(struct session_lock *lock, struct output *output)
+session_lock_output_create(struct session_lock_manager *manager, struct output *output)
{
struct session_lock_output *lock_output = znew(*lock_output);
- if (!lock_output) {
- wlr_log(WLR_ERROR, "session-lock: out of memory");
- goto exit_session;
- }
struct wlr_scene_tree *tree = wlr_scene_tree_create(output->session_lock_tree);
if (!tree) {
lock_output->output = output;
lock_output->tree = tree;
lock_output->background = background;
- lock_output->lock = lock;
+ lock_output->manager = manager;
- lock_output->destroy.notify = handle_destroy;
+ lock_output->destroy.notify = handle_output_destroy;
wl_signal_add(&tree->node.events.destroy, &lock_output->destroy);
- lock_output->commit.notify = handle_commit;
+ lock_output->commit.notify = handle_output_commit;
wl_signal_add(&output->wlr_output->events.commit, &lock_output->commit);
lock_output_reconfigure(lock_output);
- wl_list_insert(&lock->session_lock_outputs, &lock_output->link);
+ wl_list_insert(&manager->session_lock_outputs, &lock_output->link);
return;
exit_session:
}
static void
-session_lock_destroy(struct session_lock *lock)
+session_lock_destroy(struct session_lock_manager *manager)
{
struct session_lock_output *lock_output, *next;
- wl_list_for_each_safe(lock_output, next, &lock->session_lock_outputs, link) {
+ wl_list_for_each_safe(lock_output, next, &manager->session_lock_outputs, link) {
wlr_scene_node_destroy(&lock_output->tree->node);
}
- if (g_server->session_lock == lock) {
- g_server->session_lock = NULL;
- }
- if (!lock->abandoned) {
- wl_list_remove(&lock->destroy.link);
- wl_list_remove(&lock->unlock.link);
- wl_list_remove(&lock->new_surface.link);
+ if (manager->lock) {
+ wl_list_remove(&manager->lock_destroy.link);
+ wl_list_remove(&manager->lock_unlock.link);
+ wl_list_remove(&manager->lock_new_surface.link);
}
- free(lock);
+ manager->lock = NULL;
}
static void
-handle_unlock(struct wl_listener *listener, void *data)
+handle_lock_unlock(struct wl_listener *listener, void *data)
{
- struct session_lock *lock = wl_container_of(listener, lock, unlock);
- session_lock_destroy(lock);
- desktop_focus_topmost_view(g_server);
+ struct session_lock_manager *manager =
+ wl_container_of(listener, manager, lock_unlock);
+ session_lock_destroy(manager);
+ manager->locked = false;
+ desktop_focus_topmost_view(manager->server);
}
static void
-handle_session_lock_destroy(struct wl_listener *listener, void *data)
+handle_lock_destroy(struct wl_listener *listener, void *data)
{
- struct session_lock *lock = wl_container_of(listener, lock, destroy);
+ struct session_lock_manager *manager =
+ wl_container_of(listener, manager, lock_destroy);
float *black = (float[4]) { 0.f, 0.f, 0.f, 1.f };
struct session_lock_output *lock_output;
- wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
+ wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
wlr_scene_rect_set_color(lock_output->background, black);
}
- lock->abandoned = true;
- wl_list_remove(&lock->destroy.link);
- wl_list_remove(&lock->unlock.link);
- wl_list_remove(&lock->new_surface.link);
+ wl_list_remove(&manager->lock_destroy.link);
+ wl_list_remove(&manager->lock_unlock.link);
+ wl_list_remove(&manager->lock_new_surface.link);
}
static void
handle_new_session_lock(struct wl_listener *listener, void *data)
{
+ struct session_lock_manager *manager =
+ wl_container_of(listener, manager, new_lock);
struct wlr_session_lock_v1 *lock = data;
- /* One already exists */
- if (g_server->session_lock) {
- if (g_server->session_lock->abandoned) {
- wlr_log(WLR_INFO, "replacing abandoned lock");
- session_lock_destroy(g_server->session_lock);
- } else {
- wlr_log(WLR_ERROR, "session already locked");
- wlr_session_lock_v1_destroy(lock);
- return;
- }
- }
-
- struct session_lock *session_lock = znew(*session_lock);
- if (!session_lock) {
- wlr_log(WLR_ERROR, "session-lock: out of memory");
+ if (manager->lock) {
+ wlr_log(WLR_ERROR, "session already locked");
wlr_session_lock_v1_destroy(lock);
return;
}
+ if (manager->locked) {
+ wlr_log(WLR_INFO, "replacing abandoned lock");
+ session_lock_destroy(manager);
+ }
+ assert(wl_list_empty(&manager->session_lock_outputs));
- wl_list_init(&session_lock->session_lock_outputs);
struct output *output;
- wl_list_for_each(output, &g_server->outputs, link) {
- session_lock_output_create(session_lock, output);
+ wl_list_for_each(output, &manager->server->outputs, link) {
+ session_lock_output_create(manager, output);
}
- session_lock->new_surface.notify = handle_new_surface;
- wl_signal_add(&lock->events.new_surface, &session_lock->new_surface);
+ manager->lock_new_surface.notify = handle_new_surface;
+ wl_signal_add(&lock->events.new_surface, &manager->lock_new_surface);
- session_lock->unlock.notify = handle_unlock;
- wl_signal_add(&lock->events.unlock, &session_lock->unlock);
+ manager->lock_unlock.notify = handle_lock_unlock;
+ wl_signal_add(&lock->events.unlock, &manager->lock_unlock);
- session_lock->destroy.notify = handle_session_lock_destroy;
- wl_signal_add(&lock->events.destroy, &session_lock->destroy);
+ manager->lock_destroy.notify = handle_lock_destroy;
+ wl_signal_add(&lock->events.destroy, &manager->lock_destroy);
+ manager->locked = true;
wlr_session_lock_v1_send_locked(lock);
- g_server->session_lock = session_lock;
}
static void
handle_manager_destroy(struct wl_listener *listener, void *data)
{
- if (g_server->session_lock) {
- session_lock_destroy(g_server->session_lock);
- }
- wl_list_remove(&new_lock.link);
- wl_list_remove(&manager_destroy.link);
- wlr_session_lock_manager = NULL;
+ struct session_lock_manager *manager =
+ wl_container_of(listener, manager, destroy);
+ session_lock_destroy(manager);
+ wl_list_remove(&manager->new_lock.link);
+ wl_list_remove(&manager->destroy.link);
+ manager->server->session_lock_manager = NULL;
+ free(manager);
}
void
session_lock_init(struct server *server)
{
- g_server = server;
- wlr_session_lock_manager = wlr_session_lock_manager_v1_create(server->wl_display);
+ struct session_lock_manager *manager = znew(*manager);
+ server->session_lock_manager = manager;
+ manager->server = server;
+ manager->wlr_manager = wlr_session_lock_manager_v1_create(server->wl_display);
+ wl_list_init(&manager->session_lock_outputs);
- new_lock.notify = handle_new_session_lock;
- wl_signal_add(&wlr_session_lock_manager->events.new_lock, &new_lock);
+ manager->new_lock.notify = handle_new_session_lock;
+ wl_signal_add(&manager->wlr_manager->events.new_lock, &manager->new_lock);
- manager_destroy.notify = handle_manager_destroy;
- wl_signal_add(&wlr_session_lock_manager->events.destroy, &manager_destroy);
+ manager->destroy.notify = handle_manager_destroy;
+ wl_signal_add(&manager->wlr_manager->events.destroy, &manager->destroy);
}
void
-session_lock_update_for_layout_change(void)
+session_lock_update_for_layout_change(struct server *server)
{
- if (!g_server->session_lock) {
+ if (!server->session_lock_manager->locked) {
return;
}
struct output *output;
- wl_list_for_each(output, &g_server->outputs, link) {
+ wl_list_for_each(output, &server->outputs, link) {
align_session_lock_tree(output);
}
- struct session_lock *lock = g_server->session_lock;
+ struct session_lock_manager *manager = server->session_lock_manager;
struct session_lock_output *lock_output;
- wl_list_for_each(lock_output, &lock->session_lock_outputs, link) {
+ wl_list_for_each(lock_output, &manager->session_lock_outputs, link) {
lock_output_reconfigure(lock_output);
}
}