&full_area.width, &full_area.height);
struct wlr_box usable_area = full_area;
+ struct server *server = output->server;
+ struct wlr_scene_output *scene_output =
+ wlr_scene_get_scene_output(server->scene, output->wlr_output);
+ if (!scene_output) {
+ wlr_log(WLR_DEBUG, "no wlr_scene_output");
+ return;
+ }
+
for (int i = 0; i < LAB_NR_LAYERS; i++) {
struct lab_layer_surface *lab_layer_surface;
wl_list_for_each(lab_layer_surface, &output->layers[i], link) {
wlr_scene_layer_surface_v1_configure(
scene_layer_surface, &full_area, &usable_area);
}
+
+ wlr_scene_node_set_position(&output->layer_tree[i]->node,
+ scene_output->x, scene_output->y);
}
memcpy(&output->usable_area, &usable_area, sizeof(struct wlr_box));