uint32_t *key_state_pressed_sent_keycodes(void);
int key_state_nr_pressed_sent_keycodes(void);
-void key_state_set_pressed(uint32_t keycode, bool ispressed);
+void key_state_set_pressed(uint32_t keycode, bool is_pressed, bool is_modifier);
void key_state_store_pressed_key_as_bound(uint32_t keycode);
bool key_state_corresponding_press_event_was_bound(uint32_t keycode);
void key_state_bound_key_remove(uint32_t keycode);
int nr_keys;
};
-static struct key_array pressed, bound, pressed_sent;
+static struct key_array pressed, pressed_mods, bound, pressed_sent;
static bool
key_present(struct key_array *array, uint32_t keycode)
}
void
-key_state_set_pressed(uint32_t keycode, bool ispressed)
+key_state_set_pressed(uint32_t keycode, bool is_pressed, bool is_modifier)
{
- if (ispressed) {
+ if (is_pressed) {
add_key(&pressed, keycode);
+ if (is_modifier) {
+ add_key(&pressed_mods, keycode);
+ }
} else {
remove_key(&pressed, keycode);
+ remove_key(&pressed_mods, keycode);
}
}
key_state_store_pressed_key_as_bound(uint32_t keycode)
{
add_key(&bound, keycode);
+ /*
+ * Also store any pressed modifiers as bound. This prevents
+ * applications from seeing and handling the release event for
+ * a modifier key that was part of a keybinding (e.g. Firefox
+ * displays its menu bar for a lone Alt press + release).
+ */
+ for (int i = 0; i < pressed_mods.nr_keys; ++i) {
+ add_key(&bound, pressed_mods.keys[i]);
+ }
}
bool
}
key_state_set_pressed(event->keycode,
- event->state == WL_KEYBOARD_KEY_STATE_PRESSED);
+ event->state == WL_KEYBOARD_KEY_STATE_PRESSED, is_modifier);
if (event->state == WL_KEYBOARD_KEY_STATE_RELEASED) {
/*