--- /dev/null
+/* SPDX-License-Identifier: GPL-2.0-only */
+
+struct wlr_scene_tree;
+struct wlr_scene_rect;
+struct wl_listener;
+
+struct multi_rect {
+ struct wlr_scene_tree *tree;
+ int line_width; /* read-only */
+
+ /* Private */
+ struct wlr_scene_rect *top[3];
+ struct wlr_scene_rect *bottom[3];
+ struct wlr_scene_rect *left[3];
+ struct wlr_scene_rect *right[3];
+ struct wl_listener destroy;
+};
+
+/**
+ * Create a new multi_rect.
+ * A multi_rect consists of 3 nested rectangular outlines.
+ * Each of the rectangular outlines is using the same @line_width
+ * but its own color based on the @colors argument.
+ *
+ * The multi-rect can be positioned by positioning multi_rect->tree->node.
+ *
+ * It can be destroyed by destroying its tree node (or one of its
+ * parent nodes). Once the tree node has been destroyed the struct
+ * will be free'd automatically.
+ */
+struct multi_rect *multi_rect_create(struct wlr_scene_tree *parent,
+ float *colors[3], int line_width);
+
+void multi_rect_set_size(struct multi_rect *rect, int width, int height);
--- /dev/null
+// SPDX-License-Identifier: GPL-2.0-only
+
+#include <assert.h>
+#include <stdlib.h>
+#include <wlr/types/wlr_scene.h>
+#include "common/graphic-helpers.h"
+
+static void
+multi_rect_destroy_notify(struct wl_listener *listener, void *data)
+{
+ struct multi_rect *rect = wl_container_of(listener, rect, destroy);
+ free(rect);
+}
+
+struct multi_rect *
+multi_rect_create(struct wlr_scene_tree *parent, float *colors[3], int line_width)
+{
+ struct multi_rect *rect = calloc(1, sizeof(*rect));
+ rect->line_width = line_width;
+ rect->tree = wlr_scene_tree_create(parent);
+ rect->destroy.notify = multi_rect_destroy_notify;
+ wl_signal_add(&rect->tree->node.events.destroy, &rect->destroy);
+ for (size_t i = 0; i < 3; i++) {
+ rect->top[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
+ rect->right[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
+ rect->bottom[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
+ rect->left[i] = wlr_scene_rect_create(rect->tree, 0, 0, colors[i]);
+ wlr_scene_node_set_position(&rect->top[i]->node,
+ i * line_width, i * line_width);
+ wlr_scene_node_set_position(&rect->left[i]->node,
+ i * line_width, i * line_width);
+ }
+ return rect;
+}
+
+void
+multi_rect_set_size(struct multi_rect *rect, int width, int height)
+{
+ assert(rect);
+ int line_width = rect->line_width;
+
+ for (size_t i = 0; i < 3; i++) {
+
+ /* Reposition, top and left don't ever change */
+ wlr_scene_node_set_position(&rect->right[i]->node,
+ width - (i + 1) * line_width, i * line_width);
+ wlr_scene_node_set_position(&rect->bottom[i]->node,
+ i * line_width, height - (i + 1) * line_width);
+
+ /* Update sizes */
+ wlr_scene_rect_set_size(rect->top[i],
+ width - i * line_width * 2, line_width);
+ wlr_scene_rect_set_size(rect->bottom[i],
+ width - i * line_width * 2, line_width);
+ wlr_scene_rect_set_size(rect->left[i],
+ line_width, height - i * line_width * 2);
+ wlr_scene_rect_set_size(rect->right[i],
+ line_width, height - i * line_width * 2);
+ }
+}