wlr_scene_node_place_above(&rect->tree->node, &server->menu_tree->node);
server->osd_preview_outline = rect;
}
- /* A multi_rect consists of 3 layered rects */
- int line_width = rect->line_width * 3;
+
struct wlr_box geo = ssd_max_extents(view);
- multi_rect_set_size(rect,
- geo.width + line_width * 2, geo.height + line_width * 2);
- wlr_scene_node_set_position(&rect->tree->node,
- geo.x - line_width, geo.y - line_width);
+ multi_rect_set_size(rect, geo.width, geo.height);
+ wlr_scene_node_set_position(&rect->tree->node, geo.x, geo.y);
}
void