#endif
};
struct wlr_surface *surface;
+ struct wlr_scene_tree *scene_tree;
struct wlr_scene_node *scene_node;
bool mapped;
bool isfocusable(struct view *view);
/**
- * desktop_surface_and_view_at - find view and surface at (lx, ly)
- * Note: If surface points to layer-surface, view will be set to NULL
+ * desktop_node_and_view_at - find view and scene_node at (lx, ly)
+ * Note: If node points to layer-surface, view_area will be set
+ * to LAB_SSD_LAYER_SURFACE, if view points to another surface
+ * view_area will be LAB_SSD_CLIENT
*/
-struct view *desktop_surface_and_view_at(struct server *server, double lx,
- double ly, struct wlr_surface **surface, double *sx, double *sy,
+struct view *desktop_node_and_view_at(struct server *server, double lx,
+ double ly, struct wlr_scene_node **scene_node, double *sx, double *sy,
enum ssd_part_type *view_area);
struct view *desktop_view_at_cursor(struct server *server);
LAB_SSD_CLIENT,
LAB_SSD_FRAME,
LAB_SSD_ROOT,
+ LAB_SSD_MENU,
+ LAB_SSD_OSD,
+ LAB_SSD_LAYER_SURFACE,
LAB_SSD_END_MARKER
};
#include "ssd.h"
#include "config/mousebind.h"
-// void
-// cursor_rebase(struct seat *seat, uint32_t time_msec)
-// {
-// double sx, sy;
-// struct wlr_surface *surface;
-// enum ssd_part_type view_area = LAB_SSD_NONE;
-//
-// desktop_surface_and_view_at(seat->server, seat->cursor->x,
-// seat->cursor->y, &surface, &sx, &sy, &view_area);
-//
-// if (surface) {
-// wlr_seat_pointer_notify_clear_focus(seat->seat);
-// wlr_seat_pointer_notify_enter(seat->seat, surface, sx, sy);
-// wlr_seat_pointer_notify_motion(seat->seat, time_msec, sx, sy);
-// } else {
-// cursor_set(seat, "left_ptr");
-// wlr_seat_pointer_notify_clear_focus(seat->seat);
-// }
-// }
+void
+cursor_rebase(struct seat *seat, uint32_t time_msec)
+{
+ double sx, sy;
+ struct wlr_scene_node *node;
+ enum ssd_part_type view_area = LAB_SSD_NONE;
+ struct wlr_surface *surface = NULL;
+
+ desktop_node_and_view_at(seat->server, seat->cursor->x,
+ seat->cursor->y, &node, &sx, &sy, &view_area);
+ if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
+ surface = wlr_scene_surface_from_node(node)->surface;
+ }
+
+ if (surface) {
+ wlr_seat_pointer_notify_clear_focus(seat->seat);
+ wlr_seat_pointer_notify_enter(seat->seat, surface, sx, sy);
+ wlr_seat_pointer_notify_motion(seat->seat, time_msec, sx, sy);
+ } else {
+ cursor_set(seat, "left_ptr");
+ wlr_seat_pointer_notify_clear_focus(seat->seat);
+ }
+}
static void
request_cursor_notify(struct wl_listener *listener, void *data)
/* Otherwise, find view under the pointer and send the event along */
double sx, sy;
struct wlr_seat *wlr_seat = server->seat.seat;
- struct wlr_surface *surface = NULL;
+ struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
- struct view *view = desktop_surface_and_view_at(server,
- server->seat.cursor->x, server->seat.cursor->y, &surface,
+ struct view *view = desktop_node_and_view_at(server,
+ server->seat.cursor->x, server->seat.cursor->y, &node,
&sx, &sy, &view_area);
+ struct wlr_surface *surface = NULL;
+ if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
+ surface = wlr_scene_surface_from_node(node)->surface;
+ }
+
/* resize handles */
uint32_t resize_edges = ssd_resize_edges(view_area);
wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
double sx, sy;
- struct wlr_surface *surface;
+ struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
uint32_t resize_edges;
/* bindings to the Frame context swallow mouse events if activated */
bool triggered_frame_binding = false;
- struct view *view = desktop_surface_and_view_at(server,
- server->seat.cursor->x, server->seat.cursor->y, &surface,
+ struct view *view = desktop_node_and_view_at(server,
+ server->seat.cursor->x, server->seat.cursor->y, &node,
&sx, &sy, &view_area);
+ struct wlr_surface *surface = NULL;
+ if (view_area == LAB_SSD_CLIENT || view_area == LAB_SSD_LAYER_SURFACE) {
+ surface = wlr_scene_surface_from_node(node)->surface;
+ }
+
/* get modifiers */
struct wlr_input_device *device = seat->keyboard_group->input_device;
uint32_t modifiers = wlr_keyboard_get_modifiers(device->keyboard);
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
server->grabbed_view = NULL;
}
-// cursor_rebase(&server->seat, event->time_msec);
+ cursor_rebase(&server->seat, event->time_msec);
}
/* Handle _release_ on root window */
menu_action_selected(server, server->windowmenu);
}
server->input_mode = LAB_INPUT_STATE_PASSTHROUGH;
-// cursor_rebase(&server->seat, event->time_msec);
+ cursor_rebase(&server->seat, event->time_msec);
return;
}
/* Handle _press_ on a layer surface */
-// if (!view && surface) {
-// if (!wlr_surface_is_layer_surface(surface)) {
-// return;
-// }
-// struct wlr_layer_surface_v1 *layer =
-// wlr_layer_surface_v1_from_wlr_surface(surface);
-// if (layer->current.keyboard_interactive) {
-// seat_set_focus_layer(&server->seat, layer);
-// }
-// wlr_seat_pointer_notify_button(seat->seat, event->time_msec,
-// event->button, event->state);
-// return;
-// }
+ if (view_area == LAB_SSD_LAYER_SURFACE && surface) {
+ if (!wlr_surface_is_layer_surface(surface)) {
+ return;
+ }
+ struct wlr_layer_surface_v1 *layer =
+ wlr_layer_surface_v1_from_wlr_surface(surface);
+ if (layer->current.keyboard_interactive) {
+ seat_set_focus_layer(&server->seat, layer);
+ }
+ wlr_seat_pointer_notify_button(seat->seat, event->time_msec,
+ event->button, event->state);
+ return;
+ }
/* Handle _press_ on root window */
if (!view) {
wlr_idle_notify_activity(seat->wlr_idle, seat->seat);
/* Notify the client with pointer focus of the axis event. */
-// cursor_rebase(seat, event->time_msec);
+ cursor_rebase(seat, event->time_msec);
wlr_seat_pointer_notify_axis(seat->seat, event->time_msec,
event->orientation, event->delta, event->delta_discrete,
event->source);
{
wl_list_remove(&view->link);
wl_list_insert(&view->server->views, &view->link);
+ wlr_scene_node_raise_to_top(&view->scene_tree->node);
}
#if HAVE_XWAYLAND
}
struct view *
-desktop_surface_and_view_at(struct server *server, double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy,
+desktop_node_and_view_at(struct server *server, double lx, double ly,
+ struct wlr_scene_node **scene_node, double *sx, double *sy,
enum ssd_part_type *view_area)
{
struct wlr_scene_node *node =
wlr_scene_node_at(&server->scene->node, lx, ly, sx, sy);
- if (!node || node->type != WLR_SCENE_NODE_SURFACE) {
+ *scene_node = node;
+ if (!node) {
+ *view_area = LAB_SSD_NONE;
return NULL;
}
- *surface = wlr_scene_surface_from_node(node)->surface;
+ if (node->type == WLR_SCENE_NODE_SURFACE) {
+ struct wlr_surface *surface =
+ wlr_scene_surface_from_node(node)->surface;
+ if (wlr_surface_is_layer_surface(surface)) {
+ *view_area = LAB_SSD_LAYER_SURFACE;
+ return NULL;
+ }
+ *view_area = LAB_SSD_CLIENT;
+ } else {
+ /* TODO: remove */
+ *view_area = LAB_SSD_NONE;
+ }
+ struct wlr_scene_node *osd = &server->osd_tree->node;
while (node && !node->data) {
+ if (node == osd) {
+ *view_area = LAB_SSD_OSD;
+ return NULL;
+ }
+ /* TODO: node == &server->menu_tree->node */
node = node->parent;
}
- assert(node);
- return node->data;
+ if (!node) {
+ wlr_log(WLR_ERROR, "Unknown node detected");
+ *view_area = LAB_SSD_NONE;
+ return NULL;
+ }
+ struct view *view = node->data;
+ /* TODO: *view_area = ssd_get_type(view, node) */
+ return view;
}
struct view *
desktop_view_at_cursor(struct server *server)
{
double sx, sy;
- struct wlr_surface *surface;
+ struct wlr_scene_node *node;
enum ssd_part_type view_area = LAB_SSD_NONE;
- return desktop_surface_and_view_at(server,
+ return desktop_node_and_view_at(server,
server->seat.cursor->x, server->seat.cursor->y,
- &surface, &sx, &sy, &view_area);
+ &node, &sx, &sy, &view_area);
}
view->impl->move(view, x, y);
}
view_discover_output(view);
- wlr_scene_node_set_position(view->scene_node, view->x, view->y);
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
}
void
}
ssd_update_title(view);
view_discover_output(view);
- wlr_scene_node_set_position(view->scene_node, view->x, view->y);
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
}
#define MIN_VIEW_WIDTH (100)
if (view_compute_centered_position(view, view->w, view->h, &x, &y)) {
view_move(view, x, y);
}
- wlr_scene_node_set_position(view->scene_node, view->x, view->y);
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
}
static void
if (view->fullscreen) {
return;
}
- wlr_scene_node_set_position(view->scene_node, view->x, view->y);
+ wlr_scene_node_set_position(&view->scene_tree->node, view->x, view->y);
if (view->impl->maximize) {
view->impl->maximize(view, maximize);
}
interactive_end(view);
wl_list_remove(&view->link);
wl_list_remove(&view->destroy.link);
- ssd_destroy(view);
+ if (view->scene_tree) {
+ ssd_destroy(view);
+ wlr_scene_node_destroy(&view->scene_tree->node);
+ view->scene_tree = NULL;
+ }
free(view);
}
view->xdg_surface = xdg_surface;
wl_list_init(&view->ssd.parts);
+ view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
view->scene_node = wlr_scene_xdg_surface_create(
- &view->server->view_tree->node, view->xdg_surface);
+ &view->scene_tree->node, view->xdg_surface);
if (!view->scene_node) {
+ wlr_scene_node_destroy(&view->scene_tree->node);
+ view->scene_tree = NULL;
wl_resource_post_no_memory(view->surface->resource);
+ /* TODO: should we free(view) here? */
return;
}
- view->scene_node->data = view;
+ view->scene_tree->node.data = view;
/* In support of xdg_toplevel_decoration */
xdg_surface->data = view;
wl_list_remove(&view->request_configure.link);
wl_list_remove(&view->request_maximize.link);
wl_list_remove(&view->request_fullscreen.link);
- ssd_destroy(view);
+ if (view->scene_tree) {
+ ssd_destroy(view);
+ wlr_scene_node_destroy(&view->scene_tree->node);
+ view->scene_tree = NULL;
+ }
free(view);
}
}
view->surface = view->xwayland_surface->surface;
+ view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
view->scene_node = wlr_scene_subsurface_tree_create(
- &view->server->view_tree->node, view->surface);
+ &view->scene_tree->node, view->surface);
if (!view->scene_node) {
+ wlr_scene_node_destroy(&view->scene_tree->node);
+ view->scene_tree = NULL;
wl_resource_post_no_memory(view->surface->resource);
+ /* TODO: should we free(view) here? */
return;
}
- view->scene_node->data = view;
+ view->scene_tree->node.data = view;
view->ssd.enabled = want_deco(view);