multi_rect_set_size(seat->overlay.pixman_rect,
box->width, box->height);
}
- if (node->parent != view->scene_tree->node.parent) {
- wlr_scene_node_reparent(node, view->scene_tree->node.parent);
- wlr_scene_node_place_below(node, &view->scene_tree->node);
- }
+ wlr_scene_node_reparent(node, view->scene_tree->node.parent);
+ wlr_scene_node_place_below(node, &view->scene_tree->node);
wlr_scene_node_set_position(node, box->x, box->y);
wlr_scene_node_set_enabled(node, true);
struct wlr_scene_node *node = &seat->overlay.tree->node;
wlr_scene_node_set_enabled(node, false);
- if (node->parent != &server->scene->tree) {
- wlr_scene_node_reparent(node, &server->scene->tree);
- }
+ wlr_scene_node_reparent(node, &server->scene->tree);
}