--- /dev/null
+# Copied from https://github.com/git/git/blob/master/.clang-format
+# under GPL-2.0.
+
+UseTab: Always
+TabWidth: 8
+IndentWidth: 8
+ContinuationIndentWidth: 8
+ColumnLimit: 80
+
+# C Language specifics
+Language: Cpp
+
+# Align parameters on the open bracket
+# someLongFunction(argument1,
+# argument2);
+AlignAfterOpenBracket: Align
+
+# Don't align consecutive assignments
+# int aaaa = 12;
+# int b = 14;
+AlignConsecutiveAssignments: false
+
+# Don't align consecutive declarations
+# int aaaa = 12;
+# double b = 3.14;
+AlignConsecutiveDeclarations: false
+
+# Align escaped newlines as far left as possible
+# #define A \
+# int aaaa; \
+# int b; \
+# int cccccccc;
+AlignEscapedNewlines: Left
+
+# Align operands of binary and ternary expressions
+# int aaa = bbbbbbbbbbb +
+# cccccc;
+AlignOperands: true
+
+# Don't align trailing comments
+# int a; // Comment a
+# int b = 2; // Comment b
+AlignTrailingComments: false
+
+# By default don't allow putting parameters onto the next line
+# myFunction(foo, bar, baz);
+AllowAllParametersOfDeclarationOnNextLine: false
+
+# Don't allow short braced statements to be on a single line
+# if (a) not if (a) return;
+# return;
+AllowShortBlocksOnASingleLine: false
+AllowShortCaseLabelsOnASingleLine: false
+AllowShortFunctionsOnASingleLine: false
+AllowShortIfStatementsOnASingleLine: false
+AllowShortLoopsOnASingleLine: false
+
+# By default don't add a line break after the return type of top-level functions
+# int foo();
+AlwaysBreakAfterReturnType: None
+
+# Pack as many parameters or arguments onto the same line as possible
+# int myFunction(int aaaaaaaaaaaa, int bbbbbbbb,
+# int cccc);
+BinPackArguments: true
+BinPackParameters: true
+
+# Attach braces to surrounding context except break before braces on function
+# definitions.
+# void foo()
+# {
+# if (true) {
+# } else {
+# }
+# };
+BreakBeforeBraces: Linux
+
+# Break after operators
+# int valuve = aaaaaaaaaaaaa +
+# bbbbbb -
+# ccccccccccc;
+BreakBeforeBinaryOperators: None
+BreakBeforeTernaryOperators: false
+
+# Don't break string literals
+BreakStringLiterals: false
+
+# Use the same indentation level as for the switch statement.
+# Switch statement body is always indented one level more than case labels.
+IndentCaseLabels: false
+
+# Don't indent a function definition or declaration if it is wrapped after the
+# type
+IndentWrappedFunctionNames: false
+
+# Align pointer to the right
+# int *a;
+PointerAlignment: Right
+
+# Don't insert a space after a cast
+# x = (int32)y; not x = (int32) y;
+SpaceAfterCStyleCast: false
+
+# Insert spaces before and after assignment operators
+# int a = 5; not int a=5;
+# a += 42; a+=42;
+SpaceBeforeAssignmentOperators: true
+
+# Put a space before opening parentheses only after control statement keywords.
+# void f() {
+# if (true) {
+# f();
+# }
+# }
+SpaceBeforeParens: ControlStatements
+
+# Don't insert spaces inside empty '()'
+SpaceInEmptyParentheses: false
+
+# The number of spaces before trailing line comments (// - comments).
+# This does not affect trailing block comments (/* - comments).
+SpacesBeforeTrailingComments: 1
+
+# Don't insert spaces in casts
+# x = (int32) y; not x = ( int32 ) y;
+SpacesInCStyleCastParentheses: false
+
+# Don't insert spaces inside container literals
+# var arr = [1, 2, 3]; not var arr = [ 1, 2, 3 ];
+SpacesInContainerLiterals: false
+
+# Don't insert spaces after '(' or before ')'
+# f(arg); not f( arg );
+SpacesInParentheses: false
+
+# Don't insert spaces after '[' or before ']'
+# int a[5]; not int a[ 5 ];
+SpacesInSquareBrackets: false
+
+# Insert a space after '{' and before '}' in struct initializers
+Cpp11BracedListStyle: false
+
+# A list of macros that should be interpreted as foreach loops instead of as
+# function calls.
+ForEachMacros:
+ - 'wl_list_for_each'
+ - 'wl_list_for_each_reverse'
+
+# The maximum number of consecutive empty lines to keep.
+MaxEmptyLinesToKeep: 1
+
+# No empty line at the start of a block.
+KeepEmptyLinesAtTheStartOfBlocks: false
+
+# Penalties
+# This decides what order things should be done if a line is too long
+PenaltyBreakAssignment: 10
+PenaltyBreakBeforeFirstCallParameter: 30
+PenaltyBreakComment: 10
+PenaltyBreakFirstLessLess: 0
+PenaltyBreakString: 10
+PenaltyExcessCharacter: 100
+PenaltyReturnTypeOnItsOwnLine: 60
+
+# Don't sort #include's
+SortIncludes: false
struct wl_listener frame;
};
-enum view_type {
- LAB_XDG_SHELL_VIEW,
- LAB_XWAYLAND_VIEW
-};
+enum view_type { LAB_XDG_SHELL_VIEW, LAB_XWAYLAND_VIEW };
struct view {
enum view_type type;
void focus_view(struct view *view, struct wlr_surface *surface);
void view_focus_next_toplevel(struct server *server);
-void begin_interactive(struct view *view, enum cursor_mode mode, uint32_t edges);
+void begin_interactive(struct view *view, enum cursor_mode mode,
+ uint32_t edges);
bool is_toplevel(struct view *view);
struct view *desktop_view_at(struct server *server, double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy);
+ struct wlr_surface **surface, double *sx,
+ double *sy);
/* TODO: try to refactor to remove from header file */
struct view *first_toplevel(struct server *server);
#include <wlr/types/wlr_gamma_control_v1.h>
#include <wlr/types/wlr_primary_selection_v1.h>
-static struct view *last_toplevel(struct server *server) {
+static struct view *last_toplevel(struct server *server)
+{
struct view *view;
- wl_list_for_each_reverse(view, &server->views, link) {
+ wl_list_for_each_reverse (view, &server->views, link) {
if (!view->been_mapped) {
continue;
}
return NULL;
}
-static void view_focus_last_toplevel(struct server *server) {
+static void view_focus_last_toplevel(struct server *server)
+{
/* TODO: write view_nr_toplevel_views() */
if (wl_list_length(&server->views) < 2) {
return;
focus_view(view, view->surface);
}
-static void keyboard_handle_modifiers(
- struct wl_listener *listener, void *data) {
+static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
+{
/* This event is raised when a modifier key, such as shift or alt, is
* pressed. We simply communicate this to the client. */
struct keyboard *keyboard =
wl_container_of(listener, keyboard, modifiers);
/*
* A seat can only have one keyboard, but this is a limitation of the
- * Wayland protocol - not wlroots. We assign all connected keyboards to the
- * same seat. You can swap out the underlying wlr_keyboard like this and
- * wlr_seat handles this transparently.
+ * Wayland protocol - not wlroots. We assign all connected keyboards to
+ * the same seat. You can swap out the underlying wlr_keyboard like this
+ * and wlr_seat handles this transparently.
*/
wlr_seat_set_keyboard(keyboard->server->seat, keyboard->device);
/* Send modifiers to the client. */
- wlr_seat_keyboard_notify_modifiers(keyboard->server->seat,
- &keyboard->device->keyboard->modifiers);
+ wlr_seat_keyboard_notify_modifiers(
+ keyboard->server->seat, &keyboard->device->keyboard->modifiers);
}
-static void xdg_debug_show_one_view(struct view *view) {
+static void xdg_debug_show_one_view(struct view *view)
+{
fprintf(stderr, "XDG ");
switch (view->xdg_surface->role) {
case WLR_XDG_SURFACE_ROLE_NONE:
}
fprintf(stderr, " %p %s", (void *)view,
view->xdg_surface->toplevel->app_id);
- fprintf(stderr, " {%d, %d, %d, %d}\n",
- view->xdg_surface->geometry.x,
+ fprintf(stderr, " {%d, %d, %d, %d}\n", view->xdg_surface->geometry.x,
view->xdg_surface->geometry.y,
view->xdg_surface->geometry.height,
view->xdg_surface->geometry.width);
}
-static void xwl_debug_show_one_view(struct view *view) {
+static void xwl_debug_show_one_view(struct view *view)
+{
fprintf(stderr, "XWL ");
if (!view->been_mapped) {
fprintf(stderr, "- ");
} else {
fprintf(stderr, "%d ", xwl_nr_parents(view));
}
- fprintf(stderr, " %d ", wl_list_length(&view->xwayland_surface->children));
+ fprintf(stderr, " %d ",
+ wl_list_length(&view->xwayland_surface->children));
if (view->mapped) {
fprintf(stderr, "Y");
} else {
fprintf(stderr, "-");
}
- fprintf(stderr, " %p %s {%d,%d,%d,%d}\n",
- (void *)view,
- view->xwayland_surface->class,
- view->xwayland_surface->x,
- view->xwayland_surface->y,
- view->xwayland_surface->width,
+ fprintf(stderr, " %p %s {%d,%d,%d,%d}\n", (void *)view,
+ view->xwayland_surface->class, view->xwayland_surface->x,
+ view->xwayland_surface->y, view->xwayland_surface->width,
view->xwayland_surface->height);
/*
* Other variables to consider printing:
*/
}
-static void debug_show_one_view(struct view *view) {
+static void debug_show_one_view(struct view *view)
+{
if (view->type == LAB_XDG_SHELL_VIEW)
xdg_debug_show_one_view(view);
else if (view->type == LAB_XWAYLAND_VIEW)
xwl_debug_show_one_view(view);
}
-static void debug_show_views(struct server *server) {
+static void debug_show_views(struct server *server)
+{
struct view *view;
fprintf(stderr, "---\n");
fprintf(stderr, "TYPE NR_PNT NR_CLD MAPPED VIEW-POINTER NAME\n");
- wl_list_for_each_reverse(view, &server->views, link)
+ wl_list_for_each_reverse (view, &server->views, link)
debug_show_one_view(view);
}
-static bool handle_keybinding(struct server *server, xkb_keysym_t sym) {
+static bool handle_keybinding(struct server *server, xkb_keysym_t sym)
+{
/*
* Here we handle compositor keybindings. This is when the compositor is
- * processing keys, rather than passing them on to the client for its own
- * processing.
+ * processing keys, rather than passing them on to the client for its
+ * own processing.
*
* This function assumes Alt is held down.
*/
}
break;
case XKB_KEY_F6:
- begin_interactive(first_toplevel(server),
- TINYWL_CURSOR_MOVE, 0);
+ begin_interactive(first_toplevel(server), TINYWL_CURSOR_MOVE,
+ 0);
break;
case XKB_KEY_F12:
debug_show_views(server);
return true;
}
-static void keyboard_handle_key(
- struct wl_listener *listener, void *data) {
+static void keyboard_handle_key(struct wl_listener *listener, void *data)
+{
/* This event is raised when a key is pressed or released. */
- struct keyboard *keyboard =
- wl_container_of(listener, keyboard, key);
+ struct keyboard *keyboard = wl_container_of(listener, keyboard, key);
struct server *server = keyboard->server;
struct wlr_event_keyboard_key *event = data;
struct wlr_seat *seat = server->seat;
/* Get a list of keysyms based on the keymap for this keyboard */
const xkb_keysym_t *syms;
int nsyms = xkb_state_key_get_syms(
- keyboard->device->keyboard->xkb_state, keycode, &syms);
+ keyboard->device->keyboard->xkb_state, keycode, &syms);
bool handled = false;
- uint32_t modifiers = wlr_keyboard_get_modifiers(keyboard->device->keyboard);
+ uint32_t modifiers =
+ wlr_keyboard_get_modifiers(keyboard->device->keyboard);
if ((modifiers & WLR_MODIFIER_ALT) && event->state == WLR_KEY_PRESSED) {
- /* If alt is held down and this button was _pressed_, we attempt to
- * process it as a compositor keybinding. */
+ /* If alt is held down and this button was _pressed_, we attempt
+ * to process it as a compositor keybinding. */
for (int i = 0; i < nsyms; i++) {
handled = handle_keybinding(server, syms[i]);
}
/* Otherwise, we pass it along to the client. */
wlr_seat_set_keyboard(seat, keyboard->device);
wlr_seat_keyboard_notify_key(seat, event->time_msec,
- event->keycode, event->state);
+ event->keycode, event->state);
}
}
static void server_new_keyboard(struct server *server,
- struct wlr_input_device *device) {
- struct keyboard *keyboard =
- calloc(1, sizeof(struct keyboard));
+ struct wlr_input_device *device)
+{
+ struct keyboard *keyboard = calloc(1, sizeof(struct keyboard));
keyboard->server = server;
keyboard->device = device;
* assumes the defaults (e.g. layout = "us"). */
struct xkb_rule_names rules = { 0 };
struct xkb_context *context = xkb_context_new(XKB_CONTEXT_NO_FLAGS);
- struct xkb_keymap *keymap = xkb_map_new_from_names(context, &rules,
- XKB_KEYMAP_COMPILE_NO_FLAGS);
+ struct xkb_keymap *keymap = xkb_map_new_from_names(
+ context, &rules, XKB_KEYMAP_COMPILE_NO_FLAGS);
wlr_keyboard_set_keymap(device->keyboard, keymap);
xkb_keymap_unref(keymap);
/* Here we set up listeners for keyboard events. */
keyboard->modifiers.notify = keyboard_handle_modifiers;
- wl_signal_add(&device->keyboard->events.modifiers, &keyboard->modifiers);
+ wl_signal_add(&device->keyboard->events.modifiers,
+ &keyboard->modifiers);
keyboard->key.notify = keyboard_handle_key;
wl_signal_add(&device->keyboard->events.key, &keyboard->key);
}
static void server_new_pointer(struct server *server,
- struct wlr_input_device *device) {
- /* We don't do anything special with pointers. All of our pointer handling
- * is proxied through wlr_cursor. On another compositor, you might take this
- * opportunity to do libinput configuration on the device to set
- * acceleration, etc. */
+ struct wlr_input_device *device)
+{
+ /* We don't do anything special with pointers. All of our pointer
+ * handling is proxied through wlr_cursor. On another compositor, you
+ * might take this opportunity to do libinput configuration on the
+ * device to set acceleration, etc. */
wlr_cursor_attach_input_device(server->cursor, device);
}
-static void server_new_input(struct wl_listener *listener, void *data) {
+static void server_new_input(struct wl_listener *listener, void *data)
+{
/* This event is raised by the backend when a new input device becomes
* available. */
- struct server *server =
- wl_container_of(listener, server, new_input);
+ struct server *server = wl_container_of(listener, server, new_input);
struct wlr_input_device *device = data;
switch (device->type) {
case WLR_INPUT_DEVICE_KEYBOARD:
break;
}
/* We need to let the wlr_seat know what our capabilities are, which is
- * communiciated to the client. In TinyWL we always have a cursor, even if
- * there are no pointer devices, so we always include that capability. */
+ * communiciated to the client. In TinyWL we always have a cursor, even
+ * if there are no pointer devices, so we always include that
+ * capability. */
uint32_t caps = WL_SEAT_CAPABILITY_POINTER;
if (!wl_list_empty(&server->keyboards)) {
caps |= WL_SEAT_CAPABILITY_KEYBOARD;
wlr_seat_set_capabilities(server->seat, caps);
}
-static void seat_request_cursor(struct wl_listener *listener, void *data) {
- struct server *server = wl_container_of(
- listener, server, request_cursor);
- /* This event is rasied by the seat when a client provides a cursor image */
+static void seat_request_cursor(struct wl_listener *listener, void *data)
+{
+ struct server *server =
+ wl_container_of(listener, server, request_cursor);
+ /* This event is rasied by the seat when a client provides a cursor
+ * image */
struct wlr_seat_pointer_request_set_cursor_event *event = data;
struct wlr_seat_client *focused_client =
server->seat->pointer_state.focused_client;
/* This can be sent by any client, so we check to make sure this one is
* actually has pointer focus first. */
if (focused_client == event->seat_client) {
- /* Once we've vetted the client, we can tell the cursor to use the
- * provided surface as the cursor image. It will set the hardware cursor
- * on the output that it's currently on and continue to do so as the
- * cursor moves between outputs. */
+ /* Once we've vetted the client, we can tell the cursor to use
+ * the provided surface as the cursor image. It will set the
+ * hardware cursor on the output that it's currently on and
+ * continue to do so as the cursor moves between outputs. */
wlr_cursor_set_surface(server->cursor, event->surface,
- event->hotspot_x, event->hotspot_y);
+ event->hotspot_x, event->hotspot_y);
}
}
-int main(int argc, char *argv[]) {
+int main(int argc, char *argv[])
+{
wlr_log_init(WLR_ERROR, NULL);
char *startup_cmd = NULL;
/* The Wayland display is managed by libwayland. It handles accepting
* clients from the Unix socket, manging Wayland globals, and so on. */
server.wl_display = wl_display_create();
- /* The backend is a wlroots feature which abstracts the underlying input and
- * output hardware. The autocreate option will choose the most suitable
- * backend based on the current environment, such as opening an X11 window
- * if an X11 server is running. The NULL argument here optionally allows you
- * to pass in a custom renderer if wlr_renderer doesn't meet your needs. The
- * backend uses the renderer, for example, to fall back to software cursors
- * if the backend does not support hardware cursors (some older GPUs
- * don't). */
+ /* The backend is a wlroots feature which abstracts the underlying input
+ * and output hardware. The autocreate option will choose the most
+ * suitable backend based on the current environment, such as opening an
+ * X11 window if an X11 server is running. The NULL argument here
+ * optionally allows you to pass in a custom renderer if wlr_renderer
+ * doesn't meet your needs. The backend uses the renderer, for example,
+ * to fall back to software cursors if the backend does not support
+ * hardware cursors (some older GPUs don't). */
server.backend = wlr_backend_autocreate(server.wl_display, NULL);
- /* If we don't provide a renderer, autocreate makes a GLES2 renderer for us.
- * The renderer is responsible for defining the various pixel formats it
- * supports for shared memory, this configures that for clients. */
+ /* If we don't provide a renderer, autocreate makes a GLES2 renderer for
+ * us. The renderer is responsible for defining the various pixel
+ * formats it supports for shared memory, this configures that for
+ * clients. */
server.renderer = wlr_backend_get_renderer(server.backend);
wlr_renderer_init_wl_display(server.renderer, server.wl_display);
/* This creates some hands-off wlroots interfaces. The compositor is
- * necessary for clients to allocate surfaces and the data device manager
- * handles the clipboard. Each of these wlroots interfaces has room for you
- * to dig your fingers in and play with their behavior if you want. */
- server.compositor = wlr_compositor_create(server.wl_display, server.renderer);
+ * necessary for clients to allocate surfaces and the data device
+ * manager handles the clipboard. Each of these wlroots interfaces has
+ * room for you to dig your fingers in and play with their behavior if
+ * you want. */
+ server.compositor =
+ wlr_compositor_create(server.wl_display, server.renderer);
wlr_data_device_manager_create(server.wl_display);
wlr_export_dmabuf_manager_v1_create(server.wl_display);
* arrangement of screens in a physical layout. */
server.output_layout = wlr_output_layout_create();
- /* Configure a listener to be notified when new outputs are available on the
- * backend. */
+ /* Configure a listener to be notified when new outputs are available on
+ * the backend. */
wl_list_init(&server.outputs);
server.new_output.notify = server_new_output;
wl_signal_add(&server.backend->events.new_output, &server.new_output);
- /* Set up our list of views and the xdg-shell. The xdg-shell is a Wayland
- * protocol which is used for application windows. For more detail on
- * shells, refer to my article:
+ /* Set up our list of views and the xdg-shell. The xdg-shell is a
+ * Wayland protocol which is used for application windows. For more
+ * detail on shells, refer to my article:
*
* https://drewdevault.com/2018/07/29/Wayland-shells.html
*/
server.xdg_shell = wlr_xdg_shell_create(server.wl_display);
server.new_xdg_surface.notify = xdg_surface_new;
wl_signal_add(&server.xdg_shell->events.new_surface,
- &server.new_xdg_surface);
+ &server.new_xdg_surface);
/*
* Creates a cursor, which is a wlroots utility for tracking the cursor
wlr_cursor_attach_output_layout(server.cursor, server.output_layout);
/*
- * wlr_cursor *only* displays an image on screen. It does not move around
- * when the pointer moves. However, we can attach input devices to it, and
- * it will generate aggregate events for all of them. In these events, we
- * can choose how we want to process them, forwarding them to clients and
- * moving the cursor around. More detail on this process is described in my
- * input handling blog post:
+ * wlr_cursor *only* displays an image on screen. It does not move
+ * around when the pointer moves. However, we can attach input devices
+ * to it, and it will generate aggregate events for all of them. In
+ * these events, we can choose how we want to process them, forwarding
+ * them to clients and moving the cursor around. More detail on this
+ * process is described in my input handling blog post:
*
* https://drewdevault.com/2018/07/17/Input-handling-in-wlroots.html
*
- * And more comments are sprinkled throughout the notify functions above.
+ * And more comments are sprinkled throughout the notify functions
+ * above.
*/
server.cursor_motion.notify = server_cursor_motion;
wl_signal_add(&server.cursor->events.motion, &server.cursor_motion);
server.cursor_motion_absolute.notify = server_cursor_motion_absolute;
wl_signal_add(&server.cursor->events.motion_absolute,
- &server.cursor_motion_absolute);
+ &server.cursor_motion_absolute);
server.cursor_button.notify = server_cursor_button;
wl_signal_add(&server.cursor->events.button, &server.cursor_button);
server.cursor_axis.notify = server_cursor_axis;
/*
* Configures a seat, which is a single "seat" at which a user sits and
* operates the computer. This conceptually includes up to one keyboard,
- * pointer, touch, and drawing tablet device. We also rig up a listener to
- * let us know when new input devices are available on the backend.
+ * pointer, touch, and drawing tablet device. We also rig up a listener
+ * to let us know when new input devices are available on the backend.
*/
wl_list_init(&server.keyboards);
server.new_input.notify = server_new_input;
server.seat = wlr_seat_create(server.wl_display, "seat0");
server.request_cursor.notify = seat_request_cursor;
wl_signal_add(&server.seat->events.request_set_cursor,
- &server.request_cursor);
+ &server.request_cursor);
/* Add a Unix socket to the Wayland display. */
const char *socket = wl_display_add_socket_auto(server.wl_display);
return 1;
}
- /* Start the backend. This will enumerate outputs and inputs, become the DRM
- * master, etc */
+ /* Start the backend. This will enumerate outputs and inputs, become the
+ * DRM master, etc */
if (!wlr_backend_start(server.backend)) {
wlr_backend_destroy(server.backend);
wl_display_destroy(server.wl_display);
return 1;
}
- /* Set the WAYLAND_DISPLAY environment variable to our socket and run the
- * startup command if requested. */
+ /* Set the WAYLAND_DISPLAY environment variable to our socket and run
+ * the startup command if requested. */
setenv("WAYLAND_DISPLAY", socket, true);
wl_display_init_shm(server.wl_display);
/* Init xwayland */
- server.xwayland = wlr_xwayland_create(server.wl_display, server.compositor, false);
+ server.xwayland = wlr_xwayland_create(server.wl_display,
+ server.compositor, false);
server.new_xwayland_surface.notify = xwl_surface_new;
- wl_signal_add(&server.xwayland->events.new_surface, &server.new_xwayland_surface);
+ wl_signal_add(&server.xwayland->events.new_surface,
+ &server.new_xwayland_surface);
setenv("DISPLAY", server.xwayland->display_name, true);
wlr_xwayland_set_seat(server.xwayland, server.seat);
/* Creates an xcursor manager, another wlroots utility which loads up
- * Xcursor themes to source cursor images from and makes sure that cursor
- * images are available at all scale factors on the screen (necessary for
- * HiDPI support). We add a cursor theme at scale factor 1 to begin with. */
- server.cursor_mgr = wlr_xcursor_manager_create(XCURSOR_DEFAULT, XCURSOR_SIZE);
+ * Xcursor themes to source cursor images from and makes sure that
+ * cursor images are available at all scale factors on the screen
+ * (necessary for
+ * HiDPI support). We add a cursor theme at scale factor 1 to begin
+ * with. */
+ server.cursor_mgr =
+ wlr_xcursor_manager_create(XCURSOR_DEFAULT, XCURSOR_SIZE);
wlr_xcursor_manager_load(server.cursor_mgr, 1);
- struct wlr_xcursor *xcursor =
- wlr_xcursor_manager_get_xcursor(server.cursor_mgr, XCURSOR_DEFAULT, 1);
+ struct wlr_xcursor *xcursor = wlr_xcursor_manager_get_xcursor(
+ server.cursor_mgr, XCURSOR_DEFAULT, 1);
if (xcursor) {
struct wlr_xcursor_image *image = xcursor->images[0];
wlr_xwayland_set_cursor(server.xwayland, image->buffer,
- image->width * 4, image->width, image->height,
- image->hotspot_x, image->hotspot_y);
+ image->width * 4, image->width,
+ image->height, image->hotspot_x,
+ image->hotspot_y);
}
if (startup_cmd) {
if (fork() == 0) {
- execl("/bin/sh", "/bin/sh", "-c", startup_cmd, (void *)NULL);
+ execl("/bin/sh", "/bin/sh", "-c", startup_cmd,
+ (void *)NULL);
}
}
/* Run the Wayland event loop. This does not return until you exit the
* loop configuration to listen to libinput events, DRM events, generate
* frame events at the refresh rate, and so on. */
wlr_log(WLR_INFO, "Running Wayland compositor on WAYLAND_DISPLAY=%s",
- socket);
+ socket);
wl_display_run(server.wl_display);
/* Once wl_display_run returns, we shut down the server. */
struct timespec *when;
};
-static void render_decorations(struct wlr_output *output, struct view *view) {
+static void render_decorations(struct wlr_output *output, struct view *view)
+{
if (!view->surface)
return;
if (view->type != LAB_XWAYLAND_VIEW)
.y = view->y - XWL_TITLEBAR_HEIGHT - XWL_WINDOW_BORDER,
.width = view->surface->current.width + 2 * XWL_WINDOW_BORDER,
.height = view->surface->current.height + XWL_TITLEBAR_HEIGHT +
- 2 * XWL_WINDOW_BORDER,
+ 2 * XWL_WINDOW_BORDER,
};
float matrix[9];
wlr_matrix_project_box(matrix, &box, WL_OUTPUT_TRANSFORM_NORMAL, 0,
- output->transform_matrix);
+ output->transform_matrix);
float color[] = { 0.2, 0.2, 0.7, 0.9 };
wlr_render_quad_with_matrix(view->server->renderer, color, matrix);
}
-static void render_surface(struct wlr_surface *surface,
- int sx, int sy, void *data) {
- /* This function is called for every surface that needs to be rendered. */
+static void render_surface(struct wlr_surface *surface, int sx, int sy,
+ void *data)
+{
+ /* This function is called for every surface that needs to be rendered.
+ */
struct render_data *rdata = data;
struct view *view = rdata->view;
struct wlr_output *output = rdata->output;
/* We first obtain a wlr_texture, which is a GPU resource. wlroots
- * automatically handles negotiating these with the client. The underlying
- * resource could be an opaque handle passed from the client, or the client
- * could have sent a pixel buffer which we copied to the GPU, or a few other
- * means. You don't have to worry about this, wlroots takes care of it. */
+ * automatically handles negotiating these with the client. The
+ * underlying resource could be an opaque handle passed from the client,
+ * or the client could have sent a pixel buffer which we copied to the
+ * GPU, or a few other means. You don't have to worry about this,
+ * wlroots takes care of it. */
struct wlr_texture *texture = wlr_surface_get_texture(surface);
if (texture == NULL) {
return;
}
- /* The view has a position in layout coordinates. If you have two displays,
- * one next to the other, both 1080p, a view on the rightmost display might
- * have layout coordinates of 2000,100. We need to translate that to
- * output-local coordinates, or (2000 - 1920). */
+ /* The view has a position in layout coordinates. If you have two
+ * displays, one next to the other, both 1080p, a view on the rightmost
+ * display might have layout coordinates of 2000,100. We need to
+ * translate that to output-local coordinates, or (2000 - 1920). */
double ox = 0, oy = 0;
- wlr_output_layout_output_coords(
- view->server->output_layout, output, &ox, &oy);
+ wlr_output_layout_output_coords(view->server->output_layout, output,
+ &ox, &oy);
ox += view->x + sx;
oy += view->y + sy;
- /* We also have to apply the scale factor for HiDPI outputs. This is only
- * part of the puzzle, TinyWL does not fully support HiDPI. */
+ /* We also have to apply the scale factor for HiDPI outputs. This is
+ * only part of the puzzle, TinyWL does not fully support HiDPI. */
struct wlr_box box = {
.x = ox * output->scale,
.y = oy * output->scale,
};
/*
- * Those familiar with OpenGL are also familiar with the role of matricies
- * in graphics programming. We need to prepare a matrix to render the view
- * with. wlr_matrix_project_box is a helper which takes a box with a desired
- * x, y coordinates, width and height, and an output geometry, then
- * prepares an orthographic projection and multiplies the necessary
- * transforms to produce a model-view-projection matrix.
+ * Those familiar with OpenGL are also familiar with the role of
+ * matricies in graphics programming. We need to prepare a matrix to
+ * render the view with. wlr_matrix_project_box is a helper which takes
+ * a box with a desired x, y coordinates, width and height, and an
+ * output geometry, then prepares an orthographic projection and
+ * multiplies the necessary transforms to produce a
+ * model-view-projection matrix.
*
* Naturally you can do this any way you like, for example to make a 3D
* compositor.
enum wl_output_transform transform =
wlr_output_transform_invert(surface->current.transform);
wlr_matrix_project_box(matrix, &box, transform, 0,
- output->transform_matrix);
+ output->transform_matrix);
- /* This takes our matrix, the texture, and an alpha, and performs the actual
- * rendering on the GPU. */
+ /* This takes our matrix, the texture, and an alpha, and performs the
+ * actual rendering on the GPU. */
wlr_render_texture_with_matrix(rdata->renderer, texture, matrix, 1);
/* This lets the client know that we've displayed that frame and it can
wlr_surface_send_frame_done(surface, rdata->when);
}
-void output_frame(struct wl_listener *listener, void *data) {
- /* This function is called every time an output is ready to display a frame,
- * generally at the output's refresh rate (e.g. 60Hz). */
- struct output *output =
- wl_container_of(listener, output, frame);
+void output_frame(struct wl_listener *listener, void *data)
+{
+ /* This function is called every time an output is ready to display a
+ * frame, generally at the output's refresh rate (e.g. 60Hz). */
+ struct output *output = wl_container_of(listener, output, frame);
struct wlr_renderer *renderer = output->server->renderer;
struct timespec now;
/* The "effective" resolution can change if you rotate your outputs. */
int width, height;
wlr_output_effective_resolution(output->wlr_output, &width, &height);
- /* Begin the renderer (calls glViewport and some other GL sanity checks) */
+ /* Begin the renderer (calls glViewport and some other GL sanity checks)
+ */
wlr_renderer_begin(renderer, width, height);
- float color[4] = {0.3, 0.3, 0.3, 1.0};
+ float color[4] = { 0.3, 0.3, 0.3, 1.0 };
wlr_renderer_clear(renderer, color);
- /* Each subsequent window we render is rendered on top of the last. Because
- * our view list is ordered front-to-back, we iterate over it backwards. */
+ /* Each subsequent window we render is rendered on top of the last.
+ * Because our view list is ordered front-to-back, we iterate over it
+ * backwards. */
struct view *view;
- wl_list_for_each_reverse(view, &output->server->views, link) {
+ wl_list_for_each_reverse (view, &output->server->views, link) {
if (!view->mapped) {
/* An unmapped view should not be rendered. */
continue;
render_decorations(output->wlr_output, view);
- /* This calls our render_surface function for each surface among the
- * xdg_surface's toplevel and popups. */
+ /* This calls our render_surface function for each surface among
+ * the xdg_surface's toplevel and popups. */
if (view->type == LAB_XDG_SHELL_VIEW) {
- wlr_xdg_surface_for_each_surface(view->xdg_surface,
- render_surface, &rdata);
+ wlr_xdg_surface_for_each_surface(
+ view->xdg_surface, render_surface, &rdata);
} else if (view->type == LAB_XWAYLAND_VIEW) {
render_surface(view->xwayland_surface->surface, 0, 0,
- &rdata);
+ &rdata);
}
}
- /* Hardware cursors are rendered by the GPU on a separate plane, and can be
- * moved around without re-rendering what's beneath them - which is more
- * efficient. However, not all hardware supports hardware cursors. For this
- * reason, wlroots provides a software fallback, which we ask it to render
- * here. wlr_cursor handles configuring hardware vs software cursors for you,
+ /* Hardware cursors are rendered by the GPU on a separate plane, and can
+ * be moved around without re-rendering what's beneath them - which is
+ * more efficient. However, not all hardware supports hardware cursors.
+ * For this reason, wlroots provides a software fallback, which we ask
+ * it to render here. wlr_cursor handles configuring hardware vs
+ * software cursors for you,
* and this function is a no-op when hardware cursors are in use. */
wlr_output_render_software_cursors(output->wlr_output, NULL);
wlr_renderer_end(renderer);
wlr_output_commit(output->wlr_output);
}
-
{
/*
* Resizing the grabbed view can be a little bit complicated, because we
- * could be resizing from any corner or edge. This not only resizes the view
- * on one or two axes, but can also move the view if you resize from the top
- * or left edges (or top-left corner).
+ * could be resizing from any corner or edge. This not only resizes the
+ * view on one or two axes, but can also move the view if you resize
+ * from the top or left edges (or top-left corner).
*
- * Note that I took some shortcuts here. In a more fleshed-out compositor,
- * you'd wait for the client to prepare a buffer at the new size, then
- * commit any movement that was prepared.
+ * Note that I took some shortcuts here. In a more fleshed-out
+ * compositor, you'd wait for the client to prepare a buffer at the new
+ * size, then commit any movement that was prepared.
*/
struct view *view = server->grabbed_view;
double dx = server->cursor->x - server->grab_x;
return;
}
- /* Otherwise, find the view under the pointer and send the event along. */
+ /* Otherwise, find the view under the pointer and send the event along.
+ */
double sx, sy;
struct wlr_seat *seat = server->seat;
struct wlr_surface *surface = NULL;
- struct view *view = desktop_view_at(server,
- server->cursor->x, server->cursor->y, &surface, &sx, &sy);
+ struct view *view = desktop_view_at(server, server->cursor->x,
+ server->cursor->y, &surface, &sx,
+ &sy);
if (!view) {
- /* If there's no view under the cursor, set the cursor image to a
- * default. This is what makes the cursor image appear when you move it
- * around the screen, not over any views. */
+ /* If there's no view under the cursor, set the cursor image to
+ * a default. This is what makes the cursor image appear when
+ * you move it around the screen, not over any views. */
wlr_xcursor_manager_set_cursor_image(
- server->cursor_mgr, "left_ptr", server->cursor);
+ server->cursor_mgr, "left_ptr", server->cursor);
}
if (surface) {
- bool focus_changed = seat->pointer_state.focused_surface != surface;
+ bool focus_changed = seat->pointer_state.focused_surface !=
+ surface;
/*
- * "Enter" the surface if necessary. This lets the client know that the
- * cursor has entered one of its surfaces.
+ * "Enter" the surface if necessary. This lets the client know
+ * that the cursor has entered one of its surfaces.
*
- * Note that this gives the surface "pointer focus", which is distinct
- * from keyboard focus. You get pointer focus by moving the pointer over
- * a window.
+ * Note that this gives the surface "pointer focus", which is
+ * distinct from keyboard focus. You get pointer focus by moving
+ * the pointer over a window.
*/
wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
if (!focus_changed) {
- /* The enter event contains coordinates, so we only need to notify
- * on motion if the focus did not change. */
+ /* The enter event contains coordinates, so we only need
+ * to notify on motion if the focus did not change. */
wlr_seat_pointer_notify_motion(seat, time, sx, sy);
}
} else {
- /* Clear pointer focus so future button events and such are not sent to
- * the last client to have the cursor over it. */
+ /* Clear pointer focus so future button events and such are not
+ * sent to the last client to have the cursor over it. */
wlr_seat_pointer_clear_focus(seat);
}
}
void server_cursor_motion(struct wl_listener *listener, void *data)
{
- /* This event is forwarded by the cursor when a pointer emits a _relative_
- * pointer motion event (i.e. a delta) */
+ /* This event is forwarded by the cursor when a pointer emits a
+ * _relative_ pointer motion event (i.e. a delta) */
struct server *server =
wl_container_of(listener, server, cursor_motion);
struct wlr_event_pointer_motion *event = data;
- /* The cursor doesn't move unless we tell it to. The cursor automatically
- * handles constraining the motion to the output layout, as well as any
- * special configuration applied for the specific input device which
- * generated the event. You can pass NULL for the device if you want to move
- * the cursor around without any input. */
- wlr_cursor_move(server->cursor, event->device,
- event->delta_x, event->delta_y);
+ /* The cursor doesn't move unless we tell it to. The cursor
+ * automatically handles constraining the motion to the output layout,
+ * as well as any special configuration applied for the specific input
+ * device which generated the event. You can pass NULL for the device if
+ * you want to move the cursor around without any input. */
+ wlr_cursor_move(server->cursor, event->device, event->delta_x,
+ event->delta_y);
process_cursor_motion(server, event->time_msec);
}
void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
{
- /* This event is forwarded by the cursor when a pointer emits an _absolute_
- * motion event, from 0..1 on each axis. This happens, for example, when
- * wlroots is running under a Wayland window rather than KMS+DRM, and you
- * move the mouse over the window. You could enter the window from any edge,
- * so we have to warp the mouse there. There is also some hardware which
- * emits these events. */
+ /* This event is forwarded by the cursor when a pointer emits an
+ * _absolute_ motion event, from 0..1 on each axis. This happens, for
+ * example, when wlroots is running under a Wayland window rather than
+ * KMS+DRM, and you move the mouse over the window. You could enter the
+ * window from any edge, so we have to warp the mouse there. There is
+ * also some hardware which emits these events. */
struct server *server =
wl_container_of(listener, server, cursor_motion_absolute);
struct wlr_event_pointer_motion_absolute *event = data;
- wlr_cursor_warp_absolute(server->cursor, event->device, event->x, event->y);
+ wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
+ event->y);
process_cursor_motion(server, event->time_msec);
}
struct server *server =
wl_container_of(listener, server, cursor_button);
struct wlr_event_pointer_button *event = data;
- /* Notify the client with pointer focus that a button press has occurred */
- wlr_seat_pointer_notify_button(server->seat,
- event->time_msec, event->button, event->state);
+ /* Notify the client with pointer focus that a button press has occurred
+ */
+ wlr_seat_pointer_notify_button(server->seat, event->time_msec,
+ event->button, event->state);
double sx, sy;
struct wlr_surface *surface;
- struct view *view = desktop_view_at(server,
- server->cursor->x, server->cursor->y, &surface, &sx, &sy);
+ struct view *view = desktop_view_at(server, server->cursor->x,
+ server->cursor->y, &surface, &sx,
+ &sy);
if (event->state == WLR_BUTTON_RELEASED) {
- /* If you released any buttons, we exit interactive move/resize mode. */
+ /* If you released any buttons, we exit interactive move/resize
+ * mode. */
server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
} else {
/* Focus that client if the button was _pressed_ */
}
}
-void server_cursor_axis(struct wl_listener *listener, void *data) {
- /* This event is forwarded by the cursor when a pointer emits an axis event,
- * for example when you move the scroll wheel. */
- struct server *server =
- wl_container_of(listener, server, cursor_axis);
+void server_cursor_axis(struct wl_listener *listener, void *data)
+{
+ /* This event is forwarded by the cursor when a pointer emits an axis
+ * event, for example when you move the scroll wheel. */
+ struct server *server = wl_container_of(listener, server, cursor_axis);
struct wlr_event_pointer_axis *event = data;
/* Notify the client with pointer focus of the axis event. */
- wlr_seat_pointer_notify_axis(server->seat,
- event->time_msec, event->orientation, event->delta,
- event->delta_discrete, event->source);
+ wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
+ event->orientation, event->delta,
+ event->delta_discrete, event->source);
}
-void server_cursor_frame(struct wl_listener *listener, void *data) {
+void server_cursor_frame(struct wl_listener *listener, void *data)
+{
/* This event is forwarded by the cursor when a pointer emits an frame
* event. Frame events are sent after regular pointer events to group
- * multiple events together. For instance, two axis events may happen at the
+ * multiple events together. For instance, two axis events may happen at
+ * the
* same time, in which case a frame event won't be sent in between. */
- struct server *server =
- wl_container_of(listener, server, cursor_frame);
+ struct server *server = wl_container_of(listener, server, cursor_frame);
/* Notify the client with pointer focus of the frame event. */
wlr_seat_pointer_notify_frame(server->seat);
}
void server_new_output(struct wl_listener *listener, void *data)
{
- /* This event is rasied by the backend when a new output (aka a display or
- * monitor) becomes available. */
- struct server *server =
- wl_container_of(listener, server, new_output);
+ /* This event is rasied by the backend when a new output (aka a display
+ * or monitor) becomes available. */
+ struct server *server = wl_container_of(listener, server, new_output);
struct wlr_output *wlr_output = data;
- /* Some backends don't have modes. DRM+KMS does, and we need to set a mode
- * before we can use the output. The mode is a tuple of (width, height,
- * refresh rate), and each monitor supports only a specific set of modes. We
- * just pick the first, a more sophisticated compositor would let the user
- * configure it or pick the mode the display advertises as preferred. */
+ /* Some backends don't have modes. DRM+KMS does, and we need to set a
+ * mode before we can use the output. The mode is a tuple of (width,
+ * height, refresh rate), and each monitor supports only a specific set
+ * of modes. We just pick the first, a more sophisticated compositor
+ * would let the user configure it or pick the mode the display
+ * advertises as preferred. */
if (!wl_list_empty(&wlr_output->modes)) {
struct wlr_output_mode *mode =
wl_container_of(wlr_output->modes.prev, mode, link);
}
/* Allocates and configures our state for this output */
- struct output *output =
- calloc(1, sizeof(struct output));
+ struct output *output = calloc(1, sizeof(struct output));
output->wlr_output = wlr_output;
output->server = server;
/* Sets up a listener for the frame notify event. */
wl_signal_add(&wlr_output->events.frame, &output->frame);
wl_list_insert(&server->outputs, &output->link);
- /* Adds this to the output layout. The add_auto function arranges outputs
- * from left-to-right in the order they appear. A more sophisticated
- * compositor would let the user configure the arrangement of outputs in the
- * layout. */
+ /* Adds this to the output layout. The add_auto function arranges
+ * outputs from left-to-right in the order they appear. A more
+ * sophisticated compositor would let the user configure the arrangement
+ * of outputs in the layout. */
wlr_output_layout_add_auto(server->output_layout, wlr_output);
- /* Creating the global adds a wl_output global to the display, which Wayland
- * clients can see to find out information about the output (such as
- * DPI, scale factor, manufacturer, etc). */
+ /* Creating the global adds a wl_output global to the display, which
+ * Wayland clients can see to find out information about the output
+ * (such as DPI, scale factor, manufacturer, etc). */
wlr_output_create_global(wlr_output);
}
-
#include "labwc.h"
-static void activate_view(struct view *view) {
+static void activate_view(struct view *view)
+{
if (view->type == LAB_XDG_SHELL_VIEW) {
wlr_xdg_toplevel_set_activated(view->xdg_surface, true);
} else if (view->type == LAB_XWAYLAND_VIEW) {
wlr_xwayland_surface_activate(view->xwayland_surface, true);
} else {
- fprintf(stderr, "warn: view was of unknown type (%s)\n", __func__);
+ fprintf(stderr, "warn: view was of unknown type (%s)\n",
+ __func__);
}
}
* Request that this toplevel surface show itself in an activated or
* deactivated state.
*/
-static void set_activated(struct wlr_surface *s, bool activated) {
+static void set_activated(struct wlr_surface *s, bool activated)
+{
if (wlr_surface_is_xdg_surface(s)) {
struct wlr_xdg_surface *previous;
previous = wlr_xdg_surface_from_wlr_surface(s);
}
}
-static void move_to_front(struct view *view) {
+static void move_to_front(struct view *view)
+{
wl_list_remove(&view->link);
wl_list_insert(&view->server->views, &view->link);
}
-void focus_view(struct view *view, struct wlr_surface *surface) {
+void focus_view(struct view *view, struct wlr_surface *surface)
+{
/* Note: this function only deals with keyboard focus. */
if (view == NULL) {
return;
if (view->type == LAB_XWAYLAND_VIEW) {
/* Don't focus on menus, etc */
move_to_front(view);
- if (!wlr_xwayland_or_surface_wants_focus(view->xwayland_surface)) {
+ if (!wlr_xwayland_or_surface_wants_focus(
+ view->xwayland_surface)) {
return;
}
}
* appropriate clients without additional work on your part.
*/
wlr_seat_keyboard_notify_enter(seat, view->surface, keyboard->keycodes,
- keyboard->num_keycodes, &keyboard->modifiers);
+ keyboard->num_keycodes,
+ &keyboard->modifiers);
}
static struct view *next_toplevel(struct view *current)
return tmp;
}
-void view_focus_next_toplevel(struct server *server) {
+void view_focus_next_toplevel(struct server *server)
+{
struct view *view;
view = first_toplevel(server);
view = next_toplevel(view);
focus_view(view, view->surface);
}
-void begin_interactive(struct view *view,
- enum cursor_mode mode, uint32_t edges) {
- /* This function sets up an interactive move or resize operation, where the
- * compositor stops propegating pointer events to clients and instead
- * consumes them itself, to move or resize windows. */
+void begin_interactive(struct view *view, enum cursor_mode mode, uint32_t edges)
+{
+ /* This function sets up an interactive move or resize operation, where
+ * the compositor stops propegating pointer events to clients and
+ * instead consumes them itself, to move or resize windows. */
struct server *server = view->server;
struct wlr_surface *focused_surface =
server->seat->pointer_state.focused_surface;
server->resize_edges = edges;
}
-bool is_toplevel(struct view *view) {
+bool is_toplevel(struct view *view)
+{
switch (view->type) {
case LAB_XWAYLAND_VIEW:
return xwl_nr_parents(view) > 0 ? false : true;
return false;
}
-struct view *first_toplevel(struct server *server) {
+struct view *first_toplevel(struct server *server)
+{
struct view *view;
- wl_list_for_each(view, &server->views, link) {
+ wl_list_for_each (view, &server->views, link) {
if (!view->been_mapped) {
continue;
}
return NULL;
}
-static bool view_at(struct view *view,
- double lx, double ly, struct wlr_surface **surface,
- double *sx, double *sy) {
+static bool view_at(struct view *view, double lx, double ly,
+ struct wlr_surface **surface, double *sx, double *sy)
+{
/*
- * XDG toplevels may have nested surfaces, such as popup windows for context
- * menus or tooltips. This function tests if any of those are underneath the
- * coordinates lx and ly (in output Layout Coordinates). If so, it sets the
- * surface pointer to that wlr_surface and the sx and sy coordinates to the
- * coordinates relative to that surface's top-left corner.
+ * XDG toplevels may have nested surfaces, such as popup windows for
+ * context menus or tooltips. This function tests if any of those are
+ * underneath the coordinates lx and ly (in output Layout Coordinates).
+ * If so, it sets the surface pointer to that wlr_surface and the sx and
+ * sy coordinates to the coordinates relative to that surface's top-left
+ * corner.
*/
double view_sx = lx - view->x;
double view_sy = ly - view->y;
case LAB_XWAYLAND_VIEW:
if (!view->xwayland_surface->surface)
return false;
- _surface = wlr_surface_surface_at(
- view->xwayland_surface->surface,
- view_sx, view_sy, &_sx, &_sy);
+ _surface =
+ wlr_surface_surface_at(view->xwayland_surface->surface,
+ view_sx, view_sy, &_sx, &_sy);
break;
}
}
struct view *desktop_view_at(struct server *server, double lx, double ly,
- struct wlr_surface **surface, double *sx, double *sy) {
- /* This iterates over all of our surfaces and attempts to find one under the
- * cursor. This relies on server->views being ordered from top-to-bottom. */
+ struct wlr_surface **surface, double *sx,
+ double *sy)
+{
+ /* This iterates over all of our surfaces and attempts to find one under
+ * the cursor. This relies on server->views being ordered from
+ * top-to-bottom. */
struct view *view;
- wl_list_for_each(view, &server->views, link) {
+ wl_list_for_each (view, &server->views, link) {
if (view_at(view, lx, ly, surface, sx, sy)) {
return view;
}
}
return NULL;
}
-
{
/* This event is raised when a client would like to begin an interactive
* move, typically because the user clicked on their client-side
- * decorations. Note that a more sophisticated compositor should check the
- * provied serial against a list of button press serials sent to this
- * client, to prevent the client from requesting this whenever they want. */
+ * decorations. Note that a more sophisticated compositor should check
+ * the provied serial against a list of button press serials sent to
+ * this
+ * client, to prevent the client from requesting this whenever they
+ * want. */
struct view *view = wl_container_of(listener, view, request_move);
begin_interactive(view, TINYWL_CURSOR_MOVE, 0);
}
{
/* This event is raised when a client would like to begin an interactive
* resize, typically because the user clicked on their client-side
- * decorations. Note that a more sophisticated compositor should check the
- * provied serial against a list of button press serials sent to this
- * client, to prevent the client from requesting this whenever they want. */
+ * decorations. Note that a more sophisticated compositor should check
+ * the provied serial against a list of button press serials sent to
+ * this
+ * client, to prevent the client from requesting this whenever they
+ * want. */
struct wlr_xdg_toplevel_resize_event *event = data;
struct view *view = wl_container_of(listener, view, request_resize);
begin_interactive(view, TINYWL_CURSOR_RESIZE, event->edges);
return;
}
- struct view *view =
- calloc(1, sizeof(struct view));
+ struct view *view = calloc(1, sizeof(struct view));
view->server = server;
view->type = LAB_XDG_SHELL_VIEW;
view->xdg_surface = xdg_surface;
wl_list_insert(&server->views, &view->link);
}
-
#include "labwc.h"
-int xwl_nr_parents(struct view *view) {
+int xwl_nr_parents(struct view *view)
+{
struct wlr_xwayland_surface *s = view->xwayland_surface;
int i = 0;
return i;
}
-void xwl_surface_map(struct wl_listener *listener, void *data) {
+void xwl_surface_map(struct wl_listener *listener, void *data)
+{
struct view *view = wl_container_of(listener, view, map);
view->mapped = true;
view->been_mapped = true;
focus_view(view, view->xwayland_surface->surface);
}
-void xwl_surface_unmap(struct wl_listener *listener, void *data) {
+void xwl_surface_unmap(struct wl_listener *listener, void *data)
+{
struct view *view = wl_container_of(listener, view, unmap);
view->mapped = false;
if (is_toplevel(view))
view_focus_next_toplevel(view->server);
}
-void xwl_surface_destroy(struct wl_listener *listener, void *data) {
+void xwl_surface_destroy(struct wl_listener *listener, void *data)
+{
struct view *view = wl_container_of(listener, view, destroy);
wl_list_remove(&view->link);
free(view);
}
-void xwl_surface_configure(struct wl_listener *listener, void *data) {
+void xwl_surface_configure(struct wl_listener *listener, void *data)
+{
struct view *view = wl_container_of(listener, view, request_configure);
struct wlr_xwayland_surface_configure_event *event = data;
- wlr_xwayland_surface_configure(view->xwayland_surface, event->x, event->y,
- event->width, event->height);
+ wlr_xwayland_surface_configure(view->xwayland_surface, event->x,
+ event->y, event->width, event->height);
}
-void xwl_surface_new(struct wl_listener *listener, void *data) {
+void xwl_surface_new(struct wl_listener *listener, void *data)
+{
struct server *server =
wl_container_of(listener, server, new_xwayland_surface);
struct wlr_xwayland_surface *xwayland_surface = data;
view->destroy.notify = xwl_surface_destroy;
wl_signal_add(&xwayland_surface->events.destroy, &view->destroy);
view->request_configure.notify = xwl_surface_configure;
- wl_signal_add(&xwayland_surface->events.request_configure, &view->request_configure);
+ wl_signal_add(&xwayland_surface->events.request_configure,
+ &view->request_configure);
wl_list_insert(&server->views, &view->link);
}
-