int runetochar(char* s, Rune* r)
{
+ (void)s;
+ (void)r;
return 0;
}
int chartorune(Rune* r, char* s)
{
+ (void)r;
+ (void)s;
return 0;
}
int runelen(long r)
{
+ (void)r;
return 0;
}
int runenlen(Rune* r, int num)
{
+ (void)r;
+ (void)num;
return 0;
}
bool fullrune(char* s, int n)
{
+ (void)s;
+ (void)n;
return false;
}
Rune tolowerrune(Rune ch)
{
+ (void)ch;
return 0;
}
Rune totitlerune(Rune ch)
{
+ (void)ch;
return 0;
}
Rune toupperrune(Rune ch)
{
+ (void)ch;
return 0;
}
Rune tobaserune(Rune ch)
{
+ (void)ch;
return 0;
}
bool isalpharune(Rune ch)
{
+ (void)ch;
return false;
}
bool isbaserune(Rune ch)
{
+ (void)ch;
return false;
}
bool isdigitrune(Rune ch)
{
+ (void)ch;
return false;
}
bool islowerrune(Rune ch)
{
+ (void)ch;
return false;
}
bool isspacerune(Rune ch)
{
+ (void)ch;
return false;
}
bool istitlerune(Rune ch)
{
+ (void)ch;
return false;
}
bool isupperrune(Rune ch)
{
+ (void)ch;
return false;
}
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