struct wlr_output_layout *layout = view->server->output_layout;
struct wlr_output_layout_output* ol_output =
wlr_output_layout_get(layout, wlr_output);
- int center_x = ol_output->x + wlr_output->width / 2;
- int center_y = ol_output->y + wlr_output->height / 2;
+ int center_x = ol_output->x + wlr_output->width / wlr_output->scale / 2;
+ int center_y = ol_output->y + wlr_output->height / wlr_output->scale / 2;
view_move(view, center_x - view->w / 2, center_y - view->h / 2);
}