int full_width = width + 2 * theme->border_width;
int extended_area = EXTENDED_AREA;
- view->ssd.extents.tree = wlr_scene_tree_create(
- &view->ssd.tree->node);
- struct wlr_scene_node *parent =
- &view->ssd.extents.tree->node;
+ view->ssd.extents.tree = wlr_scene_tree_create(&view->ssd.tree->node);
+ struct wlr_scene_node *parent = &view->ssd.extents.tree->node;
+ if (view->maximized || view->fullscreen) {
+ wlr_scene_node_set_enabled(parent, false);
+ }
+ wl_list_init(&view->ssd.extents.parts);
wlr_scene_node_set_position(parent,
-(theme->border_width + extended_area), -(SSD_HEIGHT + extended_area));
- wl_list_init(&view->ssd.extents.parts);
/* Top */
add_scene_rect(part_list, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
void
ssd_extents_update(struct view *view)
{
+ if (view->maximized || view->fullscreen) {
+ wlr_scene_node_set_enabled(&view->ssd.extents.tree->node, false);
+ return;
+ }
+ if (!view->ssd.extents.tree->node.state.enabled) {
+ wlr_scene_node_set_enabled(&view->ssd.extents.tree->node, true);
+ }
+
struct theme *theme = view->server->theme;
int width = view->w;