mvwchgat(frame->p_win, line, 1, cols-2, newattr, color, NULL);
if(file && file->expanded) mvwchgat(frame->p_win, line+1, 1, cols-2, newattr, color, NULL);
wmove(frame->p_win, 0, 0); //move the cursor out of the way
- if(frame_scroll(frame)) state_set_refresh_state(REFRESH_CURR_WIN);
+ if(frame_scroll(frame)) state_set_refresh_state(REDRAW_CURR_FRAME);
if(refresh_win) wrefresh(frame->p_win);
}
}
void frame_reload(Frame_T* frame){
workdir_ls(frame->workdir);
frame_draw_files(frame);
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
static void handle_aardvark(void) {
if(state_get_aardvark_mode()){
state_set_aardvark_mode(false);
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
}else{
state_set_aardvark_mode(true);
- state_set_refresh_state(REFRESH_AARDVARK);
+ state_set_refresh_state(REDRAW_AARDVARK);
}
}
} else {
workdir_seek(state_get_focused_workdir(), Key_Buffer);
}
- if(state_get_refresh_state() != REFRESH_COMPLETE) screen_update();
+ if(state_get_refresh_state() != REDRAW_COMPLETE) screen_update();
}
static void print_status(void) {
void handle_signal(int sig) {
(void) sig;
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
}
void handle_alarm(int sig) {
(void) sig;
- state_set_refresh_state(REFRESH_AARDVARK);
+ state_set_refresh_state(REDRAW_AARDVARK);
alarm(1);
}
state_set_mode(MODE_NORMAL);
/* main loop */
while(state_get_running()) {
- if(state_get_refresh_state() != REFRESH_COMPLETE)
+ if(state_get_refresh_state() != REDRAW_COMPLETE)
screen_update();
input_handle_key(getch());
}
void screen_update(void) {
/* Clear screen and update LINES and COLS */
- if(state_get_refresh_state() == REFRESH_CURR_WIN){
+ if(state_get_refresh_state() == REDRAW_CURR_FRAME){
screen_refresh_curr_frame();
- } else if (state_get_refresh_state() == REFRESH_ALL_WINS) {
+ } else if (state_get_refresh_state() == REDRAW_ALL_FRAMES) {
endwin();
screen_place_windows();
}
- if(state_get_aardvark_mode() && state_get_refresh_state() != REFRESH_COMPLETE)
+ if(state_get_aardvark_mode() && state_get_refresh_state() != REDRAW_COMPLETE)
aardvark_draw();
/* Refresh and mark complete */
- state_set_refresh_state(REFRESH_COMPLETE);
+ state_set_refresh_state(REDRAW_COMPLETE);
}
void screen_open(void) {
list_push_back(Frame_List, frame_new());
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
}
void screen_close(void) {
mem_retain(doomed_node);
list_delete_node(Frame_List, doomed_node);
state_set_focused_node(new_focus);
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
mem_release(doomed_node);
} /* else only one window open. do nothing */
}
void screen_focus_next(void){
list_node_t* focused = state_get_focused_node();
state_set_focused_node(focused->next ? focused->next : Frame_List->head);
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
void screen_focus_prev(void){
list_node_t* prev = list_prev(Frame_List, state_get_focused_node());
if(!prev) prev = Frame_List->tail;
state_set_focused_node(prev);
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
void screen_focus_master(void){
state_set_focused_node(Frame_List->head);
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
//for when force refresh (R) fixes the screen,
-//but setting screen REFRESH_ALL_WINS doesnt
+//but setting screen REDRAW_ALL_FRAMES doesnt
//necessary when moving frames around
static void stoopid_redraw(Frame_T* a, Frame_T* b){
frame_resize(a, 1, 1);
frame_move(a, 0, 0);
frame_resize(b, 1, 1);
frame_move(b, 1, 1);
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
}
void screen_swap_with_master(void){
frame_reload((Frame_T*)node->contents);
node = node->next;
}
- state_set_refresh_state(REFRESH_ALL_WINS);
+ state_set_refresh_state(REDRAW_ALL_FRAMES);
}
static list_node_t* Focused_Node = NULL;
/** Current refresh state */
-static RefreshState_T RefreshState = REFRESH_ALL_WINS;
+static RefreshState_T RefreshState = REDRAW_ALL_FRAMES;
/** Current operational mode */
static Mode_T CurrentMode = MODE_NORMAL;
void state_set_refresh_state(RefreshState_T state)
{
- if ((state == REFRESH_COMPLETE) || (RefreshState < state)) {
+ if ((state == REDRAW_COMPLETE) || (RefreshState < state)) {
RefreshState = state;
}
}
WorkDir_T* state_get_focused_workdir(void);
typedef enum {
- REFRESH_COMPLETE = 0,
- REFRESH_AARDVARK,
- REFRESH_CURR_WIN,
- REFRESH_ALL_WINS,
+ REDRAW_COMPLETE = 0,
+ REDRAW_AARDVARK,
+ REDRAW_CURR_FRAME,
+ REDRAW_ALL_FRAMES,
} RefreshState_T;
RefreshState_T state_get_refresh_state(void);
wd->idx = 0;
}
workdir_ls(wd);
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
File_T* make_dotdot(char* path){
void workdir_expand_selected(WorkDir_T* wd){
((File_T*)vec_at(wd->vfiles, wd->idx))->expanded = true;
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}
void workdir_collapse_selected(WorkDir_T* wd){
((File_T*)vec_at(wd->vfiles, wd->idx))->expanded = false;
- state_set_refresh_state(REFRESH_CURR_WIN);
+ state_set_refresh_state(REDRAW_CURR_FRAME);
}