#define IGNORE_SSD true
#define IGNORE_MENU true
#define IGNORE_OSD_PREVIEW_OUTLINE true
+#define IGNORE_SNAPPING_PREVIEW_OUTLINE true
static struct view *last_view;
if (node == &server->seat.drag.icons->node) {
return "seat->drag.icons";
}
- if (server->seat.overlay.tree
- && node == &server->seat.overlay.tree->node) {
+ if (server->seat.overlay.region_rect.node
+ && node == server->seat.overlay.region_rect.node) {
/* Created on-demand */
- return "seat->overlay";
+ return "seat->overlay.region_rect";
+ }
+ if (server->seat.overlay.edge_rect.node
+ && node == server->seat.overlay.edge_rect.node) {
+ /* Created on-demand */
+ return "seat->overlay.edge_rect";
}
if (server->seat.input_method_relay->popup_tree
&& node == &server->seat.input_method_relay->popup_tree->node) {
|| (IGNORE_SSD && last_view
&& ssd_debug_is_root_node(last_view->ssd, node))
|| (IGNORE_OSD_PREVIEW_OUTLINE && server->osd_state.preview_outline
- && node == &server->osd_state.preview_outline->tree->node)) {
+ && node == &server->osd_state.preview_outline->tree->node)
+ || (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.region_rect.node
+ && !server->seat.overlay.region_rect.fill
+ && node == server->seat.overlay.region_rect.node)
+ || (IGNORE_SNAPPING_PREVIEW_OUTLINE && server->seat.overlay.edge_rect.node
+ && !server->seat.overlay.edge_rect.fill
+ && node == server->seat.overlay.edge_rect.node)) {
printf("%*c%s\n", pos + 4 + INDENT_SIZE, ' ', "<skipping children>");
return;
}
#include "view.h"
static void
-create_overlay(struct seat *seat)
+create_overlay_rect(struct seat *seat, struct overlay_rect *rect, int fill)
{
- assert(!seat->overlay.tree);
-
struct server *server = seat->server;
- struct wlr_scene_tree *parent = wlr_scene_tree_create(&server->scene->tree);
- seat->overlay.tree = parent;
- wlr_scene_node_set_enabled(&parent->node, false);
- if (!wlr_renderer_is_pixman(server->renderer)) {
- /* Hardware assisted rendering: Half transparent overlay, pre-multiplied */
+ rect->fill = fill;
+ /* For pixman renderer, always render outlines to save CPU resource */
+ if (wlr_renderer_is_pixman(server->renderer)) {
+ rect->fill = false;
+ }
+
+ if (rect->fill) {
+ /* Create a filled rectangle */
float color[4] = { 0.25, 0.25, 0.35, 0.5 };
- seat->overlay.rect = wlr_scene_rect_create(parent, 0, 0, color);
+ rect->scene_rect = wlr_scene_rect_create(&server->scene->tree,
+ 0, 0, color);
+ rect->node = &rect->scene_rect->node;
} else {
- /* Software rendering: Outlines */
+ /* Create outlines */
int line_width = server->theme->osd_border_width;
float *colors[3] = {
server->theme->osd_bg_color,
server->theme->osd_label_text_color,
server->theme->osd_bg_color
};
- seat->overlay.pixman_rect = multi_rect_create(parent, colors, line_width);
+ rect->pixman_rect = multi_rect_create(&server->scene->tree,
+ colors, line_width);
+ rect->node = &rect->pixman_rect->tree->node;
+ }
+
+ wlr_scene_node_set_enabled(rect->node, false);
+}
+
+void overlay_reconfigure(struct seat *seat)
+{
+ if (seat->overlay.region_rect.node) {
+ wlr_scene_node_destroy(seat->overlay.region_rect.node);
+ }
+ if (seat->overlay.edge_rect.node) {
+ wlr_scene_node_destroy(seat->overlay.edge_rect.node);
}
+
+ struct theme *theme = seat->server->theme;
+ create_overlay_rect(seat, &seat->overlay.region_rect,
+ theme->snapping_preview_region_fill);
+ create_overlay_rect(seat, &seat->overlay.edge_rect,
+ theme->snapping_preview_edge_fill);
}
static void
-show_overlay(struct seat *seat, struct wlr_box *box)
+show_overlay(struct seat *seat, struct overlay_rect *rect, struct wlr_box *box)
{
struct server *server = seat->server;
struct view *view = server->grabbed_view;
assert(view);
+ struct wlr_scene_node *node = rect->node;
- if (!seat->overlay.tree) {
- create_overlay(seat);
+ if (!node) {
+ overlay_reconfigure(seat);
+ node = rect->node;
+ assert(node);
}
- struct wlr_scene_node *node = &seat->overlay.tree->node;
- if (!wlr_renderer_is_pixman(server->renderer)) {
- /* Hardware assisted rendering: Half transparent overlay */
- wlr_scene_rect_set_size(seat->overlay.rect,
- box->width, box->height);
+ if (rect->fill) {
+ wlr_scene_rect_set_size(rect->scene_rect, box->width, box->height);
} else {
- /* Software rendering: Outlines */
- multi_rect_set_size(seat->overlay.pixman_rect,
- box->width, box->height);
+ multi_rect_set_size(rect->pixman_rect, box->width, box->height);
}
+
wlr_scene_node_reparent(node, view->scene_tree->node.parent);
wlr_scene_node_place_below(node, &view->scene_tree->node);
wlr_scene_node_set_position(node, box->x, box->y);
static void
inactivate_overlay(struct overlay *overlay)
{
- if (overlay->tree) {
- wlr_scene_node_set_enabled(&overlay->tree->node, false);
+ if (overlay->region_rect.node) {
+ wlr_scene_node_set_enabled(
+ overlay->region_rect.node, false);
+ }
+ if (overlay->edge_rect.node) {
+ wlr_scene_node_set_enabled(
+ overlay->edge_rect.node, false);
}
overlay->active.region = NULL;
overlay->active.edge = VIEW_EDGE_INVALID;
inactivate_overlay(&seat->overlay);
seat->overlay.active.region = region;
- show_overlay(seat, ®ion->geo);
+ show_overlay(seat, &seat->overlay.region_rect, ®ion->geo);
}
/* TODO: share logic with view_get_edge_snap_box() */
&& seat->overlay.active.output);
struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
seat->overlay.active.output);
- show_overlay(seat, &box);
+ show_overlay(seat, &seat->overlay.edge_rect, &box);
return 0;
}
/* Show overlay now */
struct wlr_box box = get_edge_snap_box(seat->overlay.active.edge,
seat->overlay.active.output);
- show_overlay(seat, &box);
+ show_overlay(seat, &seat->overlay.edge_rect, &box);
}
}
* Reparent the rectangle nodes to server's scene-tree so they don't
* get destroyed on view destruction
*/
- if (seat->overlay.tree) {
- wlr_scene_node_reparent(&overlay->tree->node,
+ if (overlay->region_rect.node) {
+ wlr_scene_node_reparent(overlay->region_rect.node,
+ &server->scene->tree);
+ }
+ if (overlay->edge_rect.node) {
+ wlr_scene_node_reparent(overlay->edge_rect.node,
&server->scene->tree);
}
}