Co-authored-by: tokyo4j <hrak1529@gmail.com>
void view_set_fallback_natural_geometry(struct view *view);
void view_store_natural_geometry(struct view *view);
+/**
+ * view_apply_natural_geometry - adjust view->natural_geometry if it doesn't
+ * intersect with view->output and then apply it
+ */
+void view_apply_natural_geometry(struct view *view);
+
/**
* view_effective_height - effective height of view, with respect to shaded state
* @view: view for which effective height is desired
view_move_resize(view, box);
}
-static void
+void
view_apply_natural_geometry(struct view *view)
{
assert(view);