--- /dev/null
+#include "labwc.h"
+
+static void process_cursor_move(struct server *server, uint32_t time)
+{
+ /* Move the grabbed view to the new position. */
+ double dx = server->cursor->x - server->grab_x;
+ double dy = server->cursor->y - server->grab_y;
+ server->grabbed_view->x = server->grab_box.x + dx;
+ server->grabbed_view->y = server->grab_box.y + dy;
+
+ if (server->grabbed_view->type != LAB_XWAYLAND_VIEW)
+ return;
+
+ struct view *view = server->grabbed_view;
+ wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y,
+ view->xwayland_surface->width,
+ view->xwayland_surface->height);
+}
+
+#define MIN_VIEW_WIDTH (100)
+#define MIN_VIEW_HEIGHT (60)
+
+static void process_cursor_resize(struct server *server, uint32_t time)
+{
+ /*
+ * TODO: Wait for the client to prepare a buffer at the new size, then
+ * commit any movement that was prepared.
+ */
+ double dx = server->cursor->x - server->grab_x;
+ double dy = server->cursor->y - server->grab_y;
+
+ struct view *view = server->grabbed_view;
+ struct wlr_box new_view_geo = view_geometry(view);
+
+ if (server->resize_edges & WLR_EDGE_TOP) {
+ new_view_geo.y = server->grab_box.y + dy;
+ new_view_geo.height = server->grab_box.height - dy;
+ } else if (server->resize_edges & WLR_EDGE_BOTTOM) {
+ new_view_geo.height = server->grab_box.height + dy;
+ }
+ if (server->resize_edges & WLR_EDGE_LEFT) {
+ new_view_geo.x = server->grab_box.x + dx;
+ new_view_geo.width = server->grab_box.width - dx;
+ } else if (server->resize_edges & WLR_EDGE_RIGHT) {
+ new_view_geo.width = server->grab_box.width + dx;
+ }
+ if ((new_view_geo.height < MIN_VIEW_HEIGHT) ||
+ (new_view_geo.width < MIN_VIEW_WIDTH))
+ return;
+
+ /* Move */
+ view->x = new_view_geo.x;
+ view->y = new_view_geo.y;
+
+ /* Resize */
+ view_resize(view, new_view_geo);
+}
+
+static void process_cursor_motion(struct server *server, uint32_t time)
+{
+ /* If the mode is non-passthrough, delegate to those functions. */
+ if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
+ process_cursor_move(server, time);
+ return;
+ } else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
+ process_cursor_resize(server, time);
+ return;
+ }
+
+ /* Otherwise, find the view under the pointer and send the event along.
+ */
+ double sx, sy;
+ struct wlr_seat *seat = server->seat;
+ struct wlr_surface *surface = NULL;
+ int view_area;
+ struct view *view = view_at(server, server->cursor->x,
+ server->cursor->y, &surface, &sx, &sy,
+ &view_area);
+ if (!view) {
+ /* If there's no view under the cursor, set the cursor image to
+ * a default. This is what makes the cursor image appear when
+ * you move it around the screen, not over any views. */
+ wlr_xcursor_manager_set_cursor_image(
+ server->cursor_mgr, "left_ptr", server->cursor);
+ }
+ switch (view_area) {
+ case LAB_DECO_PART_TOP:
+ wlr_xcursor_manager_set_cursor_image(
+ server->cursor_mgr, "left_ptr", server->cursor);
+ break;
+ case LAB_DECO_PART_LEFT:
+ wlr_xcursor_manager_set_cursor_image(
+ server->cursor_mgr, "left_side", server->cursor);
+ break;
+ }
+ if (surface) {
+ bool focus_changed = seat->pointer_state.focused_surface !=
+ surface;
+ /*
+ * "Enter" the surface if necessary. This lets the client know
+ * that the cursor has entered one of its surfaces.
+ *
+ * Note that this gives the surface "pointer focus", which is
+ * distinct from keyboard focus. You get pointer focus by moving
+ * the pointer over a window.
+ */
+ wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
+ if (!focus_changed) {
+ /* The enter event contains coordinates, so we only need
+ * to notify on motion if the focus did not change. */
+ wlr_seat_pointer_notify_motion(seat, time, sx, sy);
+ }
+ } else {
+ /* Clear pointer focus so future button events and such are not
+ * sent to the last client to have the cursor over it. */
+ wlr_seat_pointer_clear_focus(seat);
+ }
+}
+
+void server_cursor_motion(struct wl_listener *listener, void *data)
+{
+ /*
+ * This event is forwarded by the cursor when a pointer emits a
+ * _relative_ pointer motion event (i.e. a delta)
+ */
+ struct server *server =
+ wl_container_of(listener, server, cursor_motion);
+ struct wlr_event_pointer_motion *event = data;
+
+ /*
+ * The cursor doesn't move unless we tell it to. The cursor
+ * automatically handles constraining the motion to the output layout,
+ * as well as any special configuration applied for the specific input
+ * device which generated the event. You can pass NULL for the device
+ * if you want to move the cursor around without any input.
+ */
+ wlr_cursor_move(server->cursor, event->device, event->delta_x,
+ event->delta_y);
+ process_cursor_motion(server, event->time_msec);
+}
+
+void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
+{
+ /*
+ * This event is forwarded by the cursor when a pointer emits an
+ * _absolute_ motion event, from 0..1 on each axis. This happens, for
+ * example, when wlroots is running under a Wayland window rather than
+ * KMS+DRM, and you move the mouse over the window. You could enter the
+ * window from any edge, so we have to warp the mouse there. There is
+ * also some hardware which emits these events.
+ */
+ struct server *server =
+ wl_container_of(listener, server, cursor_motion_absolute);
+ struct wlr_event_pointer_motion_absolute *event = data;
+ wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
+ event->y);
+ process_cursor_motion(server, event->time_msec);
+}
+
+void server_cursor_button(struct wl_listener *listener, void *data)
+{
+ /*
+ * This event is forwarded by the cursor when a pointer emits a button
+ * event.
+ */
+ struct server *server =
+ wl_container_of(listener, server, cursor_button);
+ struct wlr_event_pointer_button *event = data;
+
+ /*
+ * Notify the client with pointer focus that a button press has
+ * occurred.
+ */
+ wlr_seat_pointer_notify_button(server->seat, event->time_msec,
+ event->button, event->state);
+ double sx, sy;
+ struct wlr_surface *surface;
+ int view_area;
+ struct view *view = view_at(server, server->cursor->x,
+ server->cursor->y, &surface, &sx, &sy,
+ &view_area);
+ if (event->state == WLR_BUTTON_RELEASED) {
+ /* Exit interactive move/resize mode. */
+ server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
+ } else {
+ /* Focus that client if the button was _pressed_ */
+ view_focus(view);
+ switch (view_area) {
+ case LAB_DECO_PART_TOP:
+ interactive_begin(view, TINYWL_CURSOR_MOVE, 0);
+ break;
+ case LAB_DECO_PART_LEFT:
+ interactive_begin(view, TINYWL_CURSOR_RESIZE,
+ WLR_EDGE_LEFT);
+ break;
+ }
+ }
+}
+
+void server_cursor_axis(struct wl_listener *listener, void *data)
+{
+ /*
+ * This event is forwarded by the cursor when a pointer emits an axis
+ * event, for example when you move the scroll wheel.
+ */
+ struct server *server = wl_container_of(listener, server, cursor_axis);
+ struct wlr_event_pointer_axis *event = data;
+
+ /* Notify the client with pointer focus of the axis event. */
+ wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
+ event->orientation, event->delta,
+ event->delta_discrete, event->source);
+}
+
+void server_cursor_frame(struct wl_listener *listener, void *data)
+{
+ /*
+ * This event is forwarded by the cursor when a pointer emits an frame
+ * event. Frame events are sent after regular pointer events to group
+ * multiple events together. For instance, two axis events may happen
+ * at the same time, in which case a frame event won't be sent in
+ * between.
+ */
+ struct server *server = wl_container_of(listener, server, cursor_frame);
+ /* Notify the client with pointer focus of the frame event. */
+ wlr_seat_pointer_notify_frame(server->seat);
+}
#include "labwc.h"
-#define MIN_VIEW_WIDTH (100)
-#define MIN_VIEW_HEIGHT (60)
-
static void keyboard_handle_modifiers(struct wl_listener *listener, void *data)
{
/*
wlr_seat_set_selection(server->seat, event->source, event->serial);
}
-static void process_cursor_move(struct server *server, uint32_t time)
-{
- /* Move the grabbed view to the new position. */
- double dx = server->cursor->x - server->grab_x;
- double dy = server->cursor->y - server->grab_y;
- server->grabbed_view->x = server->grab_box.x + dx;
- server->grabbed_view->y = server->grab_box.y + dy;
-
- if (server->grabbed_view->type != LAB_XWAYLAND_VIEW)
- return;
-
- struct view *view = server->grabbed_view;
- wlr_xwayland_surface_configure(view->xwayland_surface, view->x, view->y,
- view->xwayland_surface->width,
- view->xwayland_surface->height);
-}
-
-static void process_cursor_resize(struct server *server, uint32_t time)
-{
- /*
- * TODO: Wait for the client to prepare a buffer at the new size, then
- * commit any movement that was prepared.
- */
- double dx = server->cursor->x - server->grab_x;
- double dy = server->cursor->y - server->grab_y;
-
- struct view *view = server->grabbed_view;
- struct wlr_box new_view_geo = view_geometry(view);
-
- if (server->resize_edges & WLR_EDGE_TOP) {
- new_view_geo.y = server->grab_box.y + dy;
- new_view_geo.height = server->grab_box.height - dy;
- } else if (server->resize_edges & WLR_EDGE_BOTTOM) {
- new_view_geo.height = server->grab_box.height + dy;
- }
- if (server->resize_edges & WLR_EDGE_LEFT) {
- new_view_geo.x = server->grab_box.x + dx;
- new_view_geo.width = server->grab_box.width - dx;
- } else if (server->resize_edges & WLR_EDGE_RIGHT) {
- new_view_geo.width = server->grab_box.width + dx;
- }
- if ((new_view_geo.height < MIN_VIEW_HEIGHT) ||
- (new_view_geo.width < MIN_VIEW_WIDTH))
- return;
-
- /* Move */
- view->x = new_view_geo.x;
- view->y = new_view_geo.y;
-
- /* Resize */
- view_resize(view, new_view_geo);
-}
-
-static void process_cursor_motion(struct server *server, uint32_t time)
-{
- /* If the mode is non-passthrough, delegate to those functions. */
- if (server->cursor_mode == TINYWL_CURSOR_MOVE) {
- process_cursor_move(server, time);
- return;
- } else if (server->cursor_mode == TINYWL_CURSOR_RESIZE) {
- process_cursor_resize(server, time);
- return;
- }
-
- /* Otherwise, find the view under the pointer and send the event along.
- */
- double sx, sy;
- struct wlr_seat *seat = server->seat;
- struct wlr_surface *surface = NULL;
- int view_area;
- struct view *view = view_at(server, server->cursor->x,
- server->cursor->y, &surface, &sx, &sy,
- &view_area);
- if (!view) {
- /* If there's no view under the cursor, set the cursor image to
- * a default. This is what makes the cursor image appear when
- * you move it around the screen, not over any views. */
- wlr_xcursor_manager_set_cursor_image(
- server->cursor_mgr, "left_ptr", server->cursor);
- }
- switch (view_area) {
- case LAB_DECO_PART_TOP:
- wlr_xcursor_manager_set_cursor_image(
- server->cursor_mgr, "left_ptr", server->cursor);
- break;
- case LAB_DECO_PART_LEFT:
- wlr_xcursor_manager_set_cursor_image(
- server->cursor_mgr, "left_side", server->cursor);
- break;
- }
- if (surface) {
- bool focus_changed = seat->pointer_state.focused_surface !=
- surface;
- /*
- * "Enter" the surface if necessary. This lets the client know
- * that the cursor has entered one of its surfaces.
- *
- * Note that this gives the surface "pointer focus", which is
- * distinct from keyboard focus. You get pointer focus by moving
- * the pointer over a window.
- */
- wlr_seat_pointer_notify_enter(seat, surface, sx, sy);
- if (!focus_changed) {
- /* The enter event contains coordinates, so we only need
- * to notify on motion if the focus did not change. */
- wlr_seat_pointer_notify_motion(seat, time, sx, sy);
- }
- } else {
- /* Clear pointer focus so future button events and such are not
- * sent to the last client to have the cursor over it. */
- wlr_seat_pointer_clear_focus(seat);
- }
-}
-
-void server_cursor_motion(struct wl_listener *listener, void *data)
-{
- /* This event is forwarded by the cursor when a pointer emits a
- * _relative_ pointer motion event (i.e. a delta) */
- struct server *server =
- wl_container_of(listener, server, cursor_motion);
- struct wlr_event_pointer_motion *event = data;
- /* The cursor doesn't move unless we tell it to. The cursor
- * automatically handles constraining the motion to the output layout,
- * as well as any special configuration applied for the specific input
- * device which generated the event. You can pass NULL for the device if
- * you want to move the cursor around without any input. */
- wlr_cursor_move(server->cursor, event->device, event->delta_x,
- event->delta_y);
- process_cursor_motion(server, event->time_msec);
-}
-
-void server_cursor_motion_absolute(struct wl_listener *listener, void *data)
-{
- /* This event is forwarded by the cursor when a pointer emits an
- * _absolute_ motion event, from 0..1 on each axis. This happens, for
- * example, when wlroots is running under a Wayland window rather than
- * KMS+DRM, and you move the mouse over the window. You could enter the
- * window from any edge, so we have to warp the mouse there. There is
- * also some hardware which emits these events. */
- struct server *server =
- wl_container_of(listener, server, cursor_motion_absolute);
- struct wlr_event_pointer_motion_absolute *event = data;
- wlr_cursor_warp_absolute(server->cursor, event->device, event->x,
- event->y);
- process_cursor_motion(server, event->time_msec);
-}
-
-void server_cursor_button(struct wl_listener *listener, void *data)
-{
- /* This event is forwarded by the cursor when a pointer emits a button
- * event. */
- struct server *server =
- wl_container_of(listener, server, cursor_button);
- struct wlr_event_pointer_button *event = data;
- /* Notify the client with pointer focus that a button press has occurred
- */
- wlr_seat_pointer_notify_button(server->seat, event->time_msec,
- event->button, event->state);
- double sx, sy;
- struct wlr_surface *surface;
- int view_area;
- struct view *view = view_at(server, server->cursor->x,
- server->cursor->y, &surface, &sx, &sy,
- &view_area);
- if (event->state == WLR_BUTTON_RELEASED) {
- /* If you released any buttons, we exit interactive move/resize
- * mode. */
- server->cursor_mode = TINYWL_CURSOR_PASSTHROUGH;
- } else {
- /* Focus that client if the button was _pressed_ */
- view_focus(view);
- switch (view_area) {
- case LAB_DECO_PART_TOP:
- interactive_begin(view, TINYWL_CURSOR_MOVE, 0);
- break;
- case LAB_DECO_PART_LEFT:
- interactive_begin(view, TINYWL_CURSOR_RESIZE,
- WLR_EDGE_LEFT);
- break;
- }
- }
-}
-
-void server_cursor_axis(struct wl_listener *listener, void *data)
-{
- /* This event is forwarded by the cursor when a pointer emits an axis
- * event, for example when you move the scroll wheel. */
- struct server *server = wl_container_of(listener, server, cursor_axis);
- struct wlr_event_pointer_axis *event = data;
- /* Notify the client with pointer focus of the axis event. */
- wlr_seat_pointer_notify_axis(server->seat, event->time_msec,
- event->orientation, event->delta,
- event->delta_discrete, event->source);
-}
-
-void server_cursor_frame(struct wl_listener *listener, void *data)
-{
- /* This event is forwarded by the cursor when a pointer emits an frame
- * event. Frame events are sent after regular pointer events to group
- * multiple events together. For instance, two axis events may happen at
- * the
- * same time, in which case a frame event won't be sent in between. */
- struct server *server = wl_container_of(listener, server, cursor_frame);
- /* Notify the client with pointer focus of the frame event. */
- wlr_seat_pointer_notify_frame(server->seat);
-}
-
void server_new_output(struct wl_listener *listener, void *data)
{
/* This event is rasied by the backend when a new output (aka a display