return (struct input *)keyboard;
}
+static void
+map_touch_to_output(struct seat *seat, struct wlr_input_device *dev)
+{
+ struct wlr_touch *touch = wlr_touch_from_input_device(dev);
+ char *output_name = touch->output_name ? touch->output_name : rc.touch.output_name;
+ wlr_log(WLR_INFO, "map touch to output %s\n", output_name);
+ map_input_to_output(seat, dev, output_name);
+}
+
static struct input *
new_touch(struct seat *seat, struct wlr_input_device *dev)
{
/* In support of running with WLR_WL_OUTPUTS set to >=2 */
if (dev->type == WLR_INPUT_DEVICE_TOUCH) {
- struct wlr_touch *touch = wlr_touch_from_input_device(dev);
- wlr_log(WLR_INFO, "map touch to output %s\n", touch->output_name);
- map_input_to_output(seat, dev, touch->output_name);
+ map_touch_to_output(seat, dev);
}
return input;
}