#include "labwc.h"
#include "layers.h"
#include "menu/menu.h"
+#include "node.h"
#include "ssd.h"
#include "theme.h"
wl_list_init(&output->layers[i]);
output->layer_tree[i] =
wlr_scene_tree_create(&server->scene->node);
- output->layer_tree[i]->node.data = output->wlr_output;
+ node_descriptor_create(&output->layer_tree[i]->node,
+ LAB_NODE_DESC_TREE, NULL);
}
output->layer_popup_tree = wlr_scene_tree_create(&server->scene->node);
+ node_descriptor_create(&output->layer_popup_tree->node,
+ LAB_NODE_DESC_TREE, NULL);
/*
* Set the z-positions to achieve the following order (from top to