int ly = unmanaged->ly;
struct wlr_scene_node *parent, *node;
struct view *view = parent_view(unmanaged->server, xsurface);
- if (!view || !view->scene_tree) {
+ if (!view || !view->scene_node) {
parent = &view->server->unmanaged_tree->node;
} else {
lx -= view->x;
}
view->surface = view->xwayland_surface->surface;
- view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
view->scene_node = wlr_scene_subsurface_tree_create(
&view->scene_tree->node, view->surface);
if (!view->scene_node) {
view->impl = &xwl_view_impl;
view->xwayland_surface = xsurface;
+ view->scene_tree = wlr_scene_tree_create(&view->server->view_tree->node);
xsurface->data = view;
view->map.notify = handle_map;