struct wlr_buffer *corner_top_left;
struct wlr_buffer *corner_top_right;
+ struct wlr_buffer *menu_button_unpressed;
+ struct wlr_buffer *iconify_button_unpressed;
+ struct wlr_buffer *maximize_button_unpressed;
+ struct wlr_buffer *close_button_unpressed;
+
struct ssd_sub_tree *subtree;
FOR_EACH_STATE(view, subtree) {
subtree->tree = wlr_scene_tree_create(view->ssd.tree);
color = theme->window_active_title_bg_color;
corner_top_left = &theme->corner_top_left_active_normal->base;
corner_top_right = &theme->corner_top_right_active_normal->base;
+ menu_button_unpressed = &theme->xbm_menu_active_unpressed->base;
+ iconify_button_unpressed = &theme->xbm_iconify_active_unpressed->base;
+ close_button_unpressed = &theme->xbm_close_active_unpressed->base;
+ maximize_button_unpressed = &theme->xbm_maximize_active_unpressed->base;
} else {
color = theme->window_inactive_title_bg_color;
corner_top_left = &theme->corner_top_left_inactive_normal->base;
corner_top_right = &theme->corner_top_right_inactive_normal->base;
+ menu_button_unpressed = &theme->xbm_menu_inactive_unpressed->base;
+ iconify_button_unpressed = &theme->xbm_iconify_inactive_unpressed->base;
+ maximize_button_unpressed = &theme->xbm_maximize_inactive_unpressed->base;
+ close_button_unpressed = &theme->xbm_close_inactive_unpressed->base;
wlr_scene_node_set_enabled(&parent->node, false);
}
wl_list_init(&subtree->parts);
/* Buttons */
add_scene_button_corner(&subtree->parts,
LAB_SSD_BUTTON_WINDOW_MENU, LAB_SSD_PART_CORNER_TOP_LEFT, parent,
- corner_top_left, &theme->xbm_menu_active_unpressed->base, 0, view);
+ corner_top_left, menu_button_unpressed, 0, view);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_ICONIFY, parent,
- color, &theme->xbm_iconify_active_unpressed->base,
+ color, iconify_button_unpressed,
width - BUTTON_WIDTH * 3, view);
add_scene_button(&subtree->parts, LAB_SSD_BUTTON_MAXIMIZE, parent,
- color, &theme->xbm_maximize_active_unpressed->base,
+ color, maximize_button_unpressed,
width - BUTTON_WIDTH * 2, view);
add_scene_button_corner(&subtree->parts,
LAB_SSD_BUTTON_CLOSE, LAB_SSD_PART_CORNER_TOP_RIGHT, parent,
- corner_top_right, &theme->xbm_close_active_unpressed->base,
+ corner_top_right, close_button_unpressed,
width - BUTTON_WIDTH * 1, view);
} FOR_EACH_END
ssd_update_title(view);